Searched refs:es32 (Results 1 – 20 of 20) sorted by relevance
1 KHR-NoContext.es32.robustness.no_reset_notification2 KHR-NoContext.es32.robustness.lose_context_on_reset3 KHR-NoContext.es32.robustness.getnuniform4 KHR-NoContext.es32.robustness.readnpixels5 KHR-NoContext.es32.context_flags.no_flags_set_case6 KHR-NoContext.es32.context_flags.debug_flag_set_case7 KHR-NoContext.es32.context_flags.robust_flag_set_case8 KHR-NoContext.es32.context_flags.all_flags_set_case9 KHR-NoContext.es32.robust_buffer_access_behavior.vertex_buffer_objects10 KHR-NoContext.es32.robust_buffer_access_behavior.texel_fetch[all …]
1 KHR-NoContext.es32.robustness.no_reset_notification2 KHR-NoContext.es32.robustness.lose_context_on_reset3 KHR-NoContext.es32.robustness.getnuniform4 KHR-NoContext.es32.robustness.readnpixels5 KHR-NoContext.es32.context_flags.no_flags_set_case6 KHR-NoContext.es32.context_flags.debug_flag_set_case7 KHR-NoContext.es32.context_flags.robust_flag_set_case8 KHR-NoContext.es32.context_flags.all_flags_set_case
1 # GL-CTS.es3222 add_library(glcts-es32 STATIC ${GLCTS_ES32_SRCS})23 target_link_libraries(glcts-es32 ${GLCTS_ES32_LIBS})
3878 dEQP-GLES31.functional.shaders.functions.es32.overloading.arrays_of_arrays_size_vertex3879 dEQP-GLES31.functional.shaders.functions.es32.overloading.arrays_of_arrays_size_fragment3888 dEQP-GLES31.functional.shaders.arrays.es32.invalid.constructor_c_style1_vertex3889 dEQP-GLES31.functional.shaders.arrays.es32.invalid.constructor_c_style1_fragment3890 dEQP-GLES31.functional.shaders.arrays.es32.invalid.constructor_c_style2_vertex3891 dEQP-GLES31.functional.shaders.arrays.es32.invalid.constructor_c_style2_fragment3892 dEQP-GLES31.functional.shaders.arrays.es32.invalid.constructor_c_style3_vertex3893 dEQP-GLES31.functional.shaders.arrays.es32.invalid.constructor_c_style3_fragment3894 dEQP-GLES31.functional.shaders.arrays.es32.invalid.constructor_c_style4_vertex3895 dEQP-GLES31.functional.shaders.arrays.es32.invalid.constructor_c_style4_fragment[all …]
60 dEQP-GLES31.functional.tessellation.user_defined_io.negative.es32.per_vertex_incorrect_control_expl…63 dEQP-GLES31.functional.android_extension_pack.shaders.es32.extension_directive.ext_primitive_boundi…
3806 dEQP-GLES31.functional.shaders.functions.es32.overloading.arrays_of_arrays_size_vertex3807 dEQP-GLES31.functional.shaders.functions.es32.overloading.arrays_of_arrays_size_fragment3816 dEQP-GLES31.functional.shaders.arrays.es32.invalid.constructor_c_style1_vertex3817 dEQP-GLES31.functional.shaders.arrays.es32.invalid.constructor_c_style1_fragment3818 dEQP-GLES31.functional.shaders.arrays.es32.invalid.constructor_c_style2_vertex3819 dEQP-GLES31.functional.shaders.arrays.es32.invalid.constructor_c_style2_fragment3820 dEQP-GLES31.functional.shaders.arrays.es32.invalid.constructor_c_style3_vertex3821 dEQP-GLES31.functional.shaders.arrays.es32.invalid.constructor_c_style3_fragment3822 dEQP-GLES31.functional.shaders.arrays.es32.invalid.constructor_c_style4_vertex3823 dEQP-GLES31.functional.shaders.arrays.es32.invalid.constructor_c_style4_fragment[all …]
3812 dEQP-GLES31.functional.shaders.functions.es32.overloading.arrays_of_arrays_size_vertex3813 dEQP-GLES31.functional.shaders.functions.es32.overloading.arrays_of_arrays_size_fragment3822 dEQP-GLES31.functional.shaders.arrays.es32.invalid.constructor_c_style1_vertex3823 dEQP-GLES31.functional.shaders.arrays.es32.invalid.constructor_c_style1_fragment3824 dEQP-GLES31.functional.shaders.arrays.es32.invalid.constructor_c_style2_vertex3825 dEQP-GLES31.functional.shaders.arrays.es32.invalid.constructor_c_style2_fragment3826 dEQP-GLES31.functional.shaders.arrays.es32.invalid.constructor_c_style3_vertex3827 dEQP-GLES31.functional.shaders.arrays.es32.invalid.constructor_c_style3_fragment3828 dEQP-GLES31.functional.shaders.arrays.es32.invalid.constructor_c_style4_vertex3829 dEQP-GLES31.functional.shaders.arrays.es32.invalid.constructor_c_style4_fragment[all …]
3824 dEQP-GLES31.functional.shaders.functions.es32.overloading.arrays_of_arrays_size_vertex3825 dEQP-GLES31.functional.shaders.functions.es32.overloading.arrays_of_arrays_size_fragment3834 dEQP-GLES31.functional.shaders.arrays.es32.invalid.constructor_c_style1_vertex3835 dEQP-GLES31.functional.shaders.arrays.es32.invalid.constructor_c_style1_fragment3836 dEQP-GLES31.functional.shaders.arrays.es32.invalid.constructor_c_style2_vertex3837 dEQP-GLES31.functional.shaders.arrays.es32.invalid.constructor_c_style2_fragment3838 dEQP-GLES31.functional.shaders.arrays.es32.invalid.constructor_c_style3_vertex3839 dEQP-GLES31.functional.shaders.arrays.es32.invalid.constructor_c_style3_fragment3840 dEQP-GLES31.functional.shaders.arrays.es32.invalid.constructor_c_style4_vertex3841 dEQP-GLES31.functional.shaders.arrays.es32.invalid.constructor_c_style4_fragment[all …]
3783 dEQP-GLES31.functional.shaders.functions.es32.overloading.arrays_of_arrays_size_vertex3784 dEQP-GLES31.functional.shaders.functions.es32.overloading.arrays_of_arrays_size_fragment3793 dEQP-GLES31.functional.shaders.arrays.es32.invalid.constructor_c_style1_vertex3794 dEQP-GLES31.functional.shaders.arrays.es32.invalid.constructor_c_style1_fragment3795 dEQP-GLES31.functional.shaders.arrays.es32.invalid.constructor_c_style2_vertex3796 dEQP-GLES31.functional.shaders.arrays.es32.invalid.constructor_c_style2_fragment3797 dEQP-GLES31.functional.shaders.arrays.es32.invalid.constructor_c_style3_vertex3798 dEQP-GLES31.functional.shaders.arrays.es32.invalid.constructor_c_style3_fragment3799 dEQP-GLES31.functional.shaders.arrays.es32.invalid.constructor_c_style4_vertex3800 dEQP-GLES31.functional.shaders.arrays.es32.invalid.constructor_c_style4_fragment[all …]
3799 dEQP-GLES31.functional.shaders.functions.es32.overloading.arrays_of_arrays_size_vertex3800 dEQP-GLES31.functional.shaders.functions.es32.overloading.arrays_of_arrays_size_fragment3809 dEQP-GLES31.functional.shaders.arrays.es32.invalid.constructor_c_style1_vertex3810 dEQP-GLES31.functional.shaders.arrays.es32.invalid.constructor_c_style1_fragment3811 dEQP-GLES31.functional.shaders.arrays.es32.invalid.constructor_c_style2_vertex3812 dEQP-GLES31.functional.shaders.arrays.es32.invalid.constructor_c_style2_fragment3813 dEQP-GLES31.functional.shaders.arrays.es32.invalid.constructor_c_style3_vertex3814 dEQP-GLES31.functional.shaders.arrays.es32.invalid.constructor_c_style3_fragment3815 dEQP-GLES31.functional.shaders.arrays.es32.invalid.constructor_c_style4_vertex3816 dEQP-GLES31.functional.shaders.arrays.es32.invalid.constructor_c_style4_fragment[all …]
3727 dEQP-GLES31.functional.shaders.functions.es32.overloading.arrays_of_arrays_size_vertex3728 dEQP-GLES31.functional.shaders.functions.es32.overloading.arrays_of_arrays_size_fragment3737 dEQP-GLES31.functional.shaders.arrays.es32.invalid.constructor_c_style1_vertex3738 dEQP-GLES31.functional.shaders.arrays.es32.invalid.constructor_c_style1_fragment3739 dEQP-GLES31.functional.shaders.arrays.es32.invalid.constructor_c_style2_vertex3740 dEQP-GLES31.functional.shaders.arrays.es32.invalid.constructor_c_style2_fragment3741 dEQP-GLES31.functional.shaders.arrays.es32.invalid.constructor_c_style3_vertex3742 dEQP-GLES31.functional.shaders.arrays.es32.invalid.constructor_c_style3_fragment3743 dEQP-GLES31.functional.shaders.arrays.es32.invalid.constructor_c_style4_vertex3744 dEQP-GLES31.functional.shaders.arrays.es32.invalid.constructor_c_style4_fragment[all …]
1 KHR-NoContext.es32.*
27 dEQP-GLES31.functional.tessellation.user_defined_io.negative.es32.per_vertex_incorrect_control_expl…
50 glcts-es32
445 namespace es32 namespace553 return es32::isCoreTextureTarget(target); in isCoreTextureTarget()568 return es32::isCoreTextureParam(pname); in isCoreTextureParam()583 return es32::isCoreQuery(query); in isCoreQuery()598 return es32::isCoreTester(tester); in isCoreTester()615 return es32::getTextureTargetExtension(target); in getTextureTargetExtension()632 return es32::getTextureParamExtension(pname); in getTextureParamExtension()649 return es32::getQueryExtension(query); in getQueryExtension()666 return es32::getTesterExtension(tester); in getTesterExtension()
427 Debug/cts-runner.exe --type=es32438 ES: es2, es3, es31, es32