Searched refs:es_type (Results 1 – 4 of 4) sorted by relevance
425 unsigned es_type = variant->info.gs.es_type; in radv_fill_shader_variant() local428 if (es_type == MESA_SHADER_VERTEX) { in radv_fill_shader_variant()430 } else if (es_type == MESA_SHADER_TESS_EVAL) { in radv_fill_shader_variant()450 S_00B22C_OC_LDS_EN(es_type == MESA_SHADER_TESS_EVAL); in radv_fill_shader_variant()
196 unsigned es_type; /* GFX9: VS or TES */ member
7172 shader_info->gs.es_type = nir[0]->info.stage; in ac_compile_nir_shader()
729 unsigned es_type = shader->key.part.gs.es->type; in si_shader_gs() local733 if (es_type == PIPE_SHADER_VERTEX) in si_shader_gs()736 else if (es_type == PIPE_SHADER_TESS_EVAL) in si_shader_gs()768 S_00B22C_OC_LDS_EN(es_type == PIPE_SHADER_TESS_EVAL) | in si_shader_gs()781 if (es_type == PIPE_SHADER_TESS_EVAL) in si_shader_gs()