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Searched refs:evalCoordsPassthrough (Results 1 – 3 of 3) sorted by relevance

/external/deqp/external/openglcts/modules/common/
DglcShaderRenderCase.hpp225 inline void evalCoordsPassthrough(ShaderEvalContext& c) in evalCoordsPassthrough() function
/external/deqp/modules/glshared/
DglsShaderRenderCase.hpp180 inline void evalCoordsPassthrough (ShaderEvalContext& c) { c.color = c.coords; } in evalCoordsPassthrough() function
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRender.hpp230 inline void evalCoordsPassthrough (ShaderEvalContext& c) { c.color = c.coords; } in evalCoordsPassthrough() function