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Searched refs:evalSubscriptMat2x4 (Results 1 – 3 of 3) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fShaderIndexingTests.cpp773 void evalSubscriptMat2x4 (ShaderEvalContext& c) { c.color = c.coords.swizzle(0,1,2,3) + 0.5f*c.coo… in evalSubscriptMat2x4() function
789 case TYPE_FLOAT_MAT2X4: return evalSubscriptMat2x4; in getMatrixSubscriptEvalFunc()
/external/deqp/external/openglcts/modules/common/
DglcShaderIndexingTests.cpp855 void evalSubscriptMat2x4(ShaderEvalContext& c) in evalSubscriptMat2x4() function
898 return evalSubscriptMat2x4; in getMatrixSubscriptEvalFunc()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderIndexingTests.cpp846 void evalSubscriptMat2x4 (ShaderEvalContext& c) { c.color = c.coords.swizzle(0,1,2,3) + 0.5f*c.coo… in evalSubscriptMat2x4() function
862 case TYPE_FLOAT_MAT2X4: return evalSubscriptMat2x4; in getMatrixSubscriptEvalFunc()