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Searched refs:evalSubscriptMat3x4 (Results 1 – 3 of 3) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fShaderIndexingTests.cpp777 void evalSubscriptMat3x4 (ShaderEvalContext& c) { c.color = c.coords.swizzle(0,1,2,3) + 0.5f*c.coo… in evalSubscriptMat3x4() function
792 case TYPE_FLOAT_MAT3X4: return evalSubscriptMat3x4; in getMatrixSubscriptEvalFunc()
/external/deqp/external/openglcts/modules/common/
DglcShaderIndexingTests.cpp868 void evalSubscriptMat3x4(ShaderEvalContext& c) in evalSubscriptMat3x4() function
904 return evalSubscriptMat3x4; in getMatrixSubscriptEvalFunc()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderIndexingTests.cpp850 void evalSubscriptMat3x4 (ShaderEvalContext& c) { c.color = c.coords.swizzle(0,1,2,3) + 0.5f*c.coo… in evalSubscriptMat3x4() function
865 case TYPE_FLOAT_MAT3X4: return evalSubscriptMat3x4; in getMatrixSubscriptEvalFunc()