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Searched refs:evaluateAt (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fShaderDerivateTests.cpp456 tcu::Vec4 evaluateAt (float screenX, float screenY) const;
459 tcu::Vec4 Linear2DFunctionEvaluator::evaluateAt (float screenX, float screenY) const in evaluateAt() function in deqp::gles3::Functional::Linear2DFunctionEvaluator
510 ? (function.evaluateAt((float)x + 2.0f, (float)y + 0.5f)) in reverifyConstantDerivateWithFlushRelaxations()
511 : (function.evaluateAt((float)x + 0.5f, (float)y + 2.0f)); in reverifyConstantDerivateWithFlushRelaxations()
513 ? (function.evaluateAt((float)x - 1.0f, (float)y + 0.5f)) in reverifyConstantDerivateWithFlushRelaxations()
514 : (function.evaluateAt((float)x + 0.5f, (float)y - 1.0f)); in reverifyConstantDerivateWithFlushRelaxations()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderDerivateTests.cpp392 tcu::Vec4 evaluateAt (float screenX, float screenY) const;
395 tcu::Vec4 Linear2DFunctionEvaluator::evaluateAt (float screenX, float screenY) const in evaluateAt() function in vkt::sr::__anon6be423a10111::Linear2DFunctionEvaluator
446 ? (function.evaluateAt((float)x + 2.0f, (float)y + 0.5f)) in reverifyConstantDerivateWithFlushRelaxations()
447 : (function.evaluateAt((float)x + 0.5f, (float)y + 2.0f)); in reverifyConstantDerivateWithFlushRelaxations()
449 ? (function.evaluateAt((float)x - 1.0f, (float)y + 0.5f)) in reverifyConstantDerivateWithFlushRelaxations()
450 : (function.evaluateAt((float)x + 0.5f, (float)y - 1.0f)); in reverifyConstantDerivateWithFlushRelaxations()