Searched refs:evergreen_update_ls_state (Results 1 – 3 of 3) sorted by relevance
686 void evergreen_update_ls_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
3584 void evergreen_update_ls_state(struct pipe_context *ctx, struct r600_pipe_shader *shader) in evergreen_update_ls_state() function
264 evergreen_update_ls_state(ctx, shader); in r600_pipe_shader_create()284 evergreen_update_ls_state(ctx, shader); in r600_pipe_shader_create()