Home
last modified time | relevance | path

Searched refs:evergreen_update_vs_state (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/drivers/r600/
Dr600_pipe.h685 void evergreen_update_vs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
Dr600_shader.c249 evergreen_update_vs_state(ctx, shader); in r600_pipe_shader_create()
254 evergreen_update_vs_state(ctx, shader->gs_copy_shader); in r600_pipe_shader_create()
268 evergreen_update_vs_state(ctx, shader); in r600_pipe_shader_create()
Devergreen_state.c3510 void evergreen_update_vs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader) in evergreen_update_vs_state() function