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Searched refs:exactColorRounding (Results 1 – 12 of 12) sorted by relevance

/external/swiftshader/src/Main/
DSwiftConfig.cpp427 …><td><input name = 'exactColorRounding' type='checkbox'" + (config.exactColorRounding == true ? ch… in page()
546 config.exactColorRounding = false; in parsePost()
675 config.exactColorRounding = true; in parsePost()
749 config.exactColorRounding = ini.getBoolean("Testing", "ExactColorRounding", true); in readConfiguration()
807 ini.addValue("Testing", "ExactColorRounding", itoa(config.exactColorRounding)); in writeConfiguration()
DSwiftConfig.hpp57 bool exactColorRounding; member
/external/swiftshader/src/Device/
DSwiftConfig.cpp427 …><td><input name = 'exactColorRounding' type='checkbox'" + (config.exactColorRounding == true ? ch… in page()
546 config.exactColorRounding = false; in parsePost()
675 config.exactColorRounding = true; in parsePost()
749 config.exactColorRounding = ini.getBoolean("Testing", "ExactColorRounding", true); in readConfiguration()
807 ini.addValue("Testing", "ExactColorRounding", itoa(config.exactColorRounding)); in writeConfiguration()
DSwiftConfig.hpp57 bool exactColorRounding; member
DRenderer.cpp55 extern bool exactColorRounding;
74 static void setGlobalRenderingSettings(Conventions conventions, bool exactColorRounding) in setGlobalRenderingSettings() argument
86 sw::exactColorRounding = exactColorRounding; in setGlobalRenderingSettings()
122 …Renderer::Renderer(Context *context, Conventions conventions, bool exactColorRounding) : VertexPro… in Renderer() argument
124 setGlobalRenderingSettings(conventions, exactColorRounding); in Renderer()
2427 exactColorRounding = configuration.exactColorRounding; in updateConfiguration()
DContext.cpp42 bool exactColorRounding = false; variable
DRenderer.hpp246 Renderer(Context *context, Conventions conventions, bool exactColorRounding);
/external/swiftshader/src/Renderer/
DRenderer.cpp56 extern bool exactColorRounding;
75 static void setGlobalRenderingSettings(Conventions conventions, bool exactColorRounding) in setGlobalRenderingSettings() argument
88 sw::exactColorRounding = exactColorRounding; in setGlobalRenderingSettings()
145 …Renderer::Renderer(Context *context, Conventions conventions, bool exactColorRounding) : VertexPro… in Renderer() argument
147 setGlobalRenderingSettings(conventions, exactColorRounding); in Renderer()
2861 exactColorRounding = configuration.exactColorRounding; in updateConfiguration()
DRenderer.hpp275 Renderer(Context *context, Conventions conventions, bool exactColorRounding);
DContext.cpp43 bool exactColorRounding = false; variable
/external/swiftshader/src/Pipeline/
DPixelRoutine.cpp29 extern bool exactColorRounding;
1257 if(exactColorRounding) in writeColor()
/external/swiftshader/src/Shader/
DPixelRoutine.cpp29 extern bool exactColorRounding;
1392 if(exactColorRounding) in writeColor()