Searched refs:exactColorRounding (Results 1 – 12 of 12) sorted by relevance
/external/swiftshader/src/Main/ |
D | SwiftConfig.cpp | 427 …><td><input name = 'exactColorRounding' type='checkbox'" + (config.exactColorRounding == true ? ch… in page() 546 config.exactColorRounding = false; in parsePost() 675 config.exactColorRounding = true; in parsePost() 749 config.exactColorRounding = ini.getBoolean("Testing", "ExactColorRounding", true); in readConfiguration() 807 ini.addValue("Testing", "ExactColorRounding", itoa(config.exactColorRounding)); in writeConfiguration()
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D | SwiftConfig.hpp | 57 bool exactColorRounding; member
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/external/swiftshader/src/Device/ |
D | SwiftConfig.cpp | 427 …><td><input name = 'exactColorRounding' type='checkbox'" + (config.exactColorRounding == true ? ch… in page() 546 config.exactColorRounding = false; in parsePost() 675 config.exactColorRounding = true; in parsePost() 749 config.exactColorRounding = ini.getBoolean("Testing", "ExactColorRounding", true); in readConfiguration() 807 ini.addValue("Testing", "ExactColorRounding", itoa(config.exactColorRounding)); in writeConfiguration()
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D | SwiftConfig.hpp | 57 bool exactColorRounding; member
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D | Renderer.cpp | 55 extern bool exactColorRounding; 74 static void setGlobalRenderingSettings(Conventions conventions, bool exactColorRounding) in setGlobalRenderingSettings() argument 86 sw::exactColorRounding = exactColorRounding; in setGlobalRenderingSettings() 122 …Renderer::Renderer(Context *context, Conventions conventions, bool exactColorRounding) : VertexPro… in Renderer() argument 124 setGlobalRenderingSettings(conventions, exactColorRounding); in Renderer() 2427 exactColorRounding = configuration.exactColorRounding; in updateConfiguration()
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D | Context.cpp | 42 bool exactColorRounding = false; variable
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D | Renderer.hpp | 246 Renderer(Context *context, Conventions conventions, bool exactColorRounding);
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/external/swiftshader/src/Renderer/ |
D | Renderer.cpp | 56 extern bool exactColorRounding; 75 static void setGlobalRenderingSettings(Conventions conventions, bool exactColorRounding) in setGlobalRenderingSettings() argument 88 sw::exactColorRounding = exactColorRounding; in setGlobalRenderingSettings() 145 …Renderer::Renderer(Context *context, Conventions conventions, bool exactColorRounding) : VertexPro… in Renderer() argument 147 setGlobalRenderingSettings(conventions, exactColorRounding); in Renderer() 2861 exactColorRounding = configuration.exactColorRounding; in updateConfiguration()
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D | Renderer.hpp | 275 Renderer(Context *context, Conventions conventions, bool exactColorRounding);
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D | Context.cpp | 43 bool exactColorRounding = false; variable
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/external/swiftshader/src/Pipeline/ |
D | PixelRoutine.cpp | 29 extern bool exactColorRounding; 1257 if(exactColorRounding) in writeColor()
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/external/swiftshader/src/Shader/ |
D | PixelRoutine.cpp | 29 extern bool exactColorRounding; 1392 if(exactColorRounding) in writeColor()
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