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Searched refs:executionModel (Results 1 – 2 of 2) sorted by relevance

/external/vulkan-validation-layers/layers/
Dshader_validation.cpp174 auto executionModel = insn.word(1); in FindEntrypoint() local
175 auto entrypointStageBits = ExecutionModelToShaderStageFlagBits(executionModel); in FindEntrypoint()
/external/deqp-deps/glslang/SPIRV/
DGlslangToSpv.cpp1284 spv::ExecutionModel executionModel = TranslateExecutionModel(glslangIntermediate->getStage()); in TGlslangToSpvTraverser() local
1334 …entryPoint = builder.addEntryPoint(executionModel, shaderEntry, glslangIntermediate->getEntryPoint… in TGlslangToSpvTraverser()