Searched refs:expectedWeaponDamages (Results 1 – 4 of 4) sorted by relevance
101 var expectedWeaponDamages = new short[] {3, 5}; in Main()106 Assert(monster.Weapons(i).Value.Damage == expectedWeaponDamages[i], "monster.GetWeapons", in Main()108 Convert.ToString(expectedWeaponDamages[i])); in Main()
121 expectedWeaponDamages := []int{3, 5}128 assert(int(weapon.Damage()) == expectedWeaponDamages[i],130 strconv.Itoa(expectedWeaponDamages[i]))
92 int[] expectedWeaponDamages = {3, 5}; in main() local95 assert monster.weapons(i).damage() == expectedWeaponDamages[i]; in main()
92 var expectedWeaponDamages = [3, 5];95 assert.equal(monster.weapons(i).damage(), expectedWeaponDamages[i]);