Searched refs:expected_base_depth_value (Results 1 – 1 of 1) sorted by relevance
1185 glw::GLfloat expected_base_depth_value = 0; in prepareRefZForFace() local1189 getDepthComponent(face, layer, 0, n_layers, n_mipmaps, expected_base_depth_value); in prepareRefZForFace()1193 const glw::GLfloat base_depth_step = expected_base_depth_value * 0.1f; in prepareRefZForFace()1197 refZs[0] = expected_base_depth_value - base_depth_step; in prepareRefZForFace()1199 refZs[2] = expected_base_depth_value + base_depth_step; in prepareRefZForFace()1203 refZs[4] = expected_base_depth_value; in prepareRefZForFace()1207 refZs[6] = expected_base_depth_value - base_depth_step; in prepareRefZForFace()1209 refZs[8] = expected_base_depth_value + base_depth_step; in prepareRefZForFace()