Searched refs:expected_compressed (Results 1 – 2 of 2) sorted by relevance
67 glw::GLint expected_compressed; member101 , expected_compressed(0) in texture_properties()
188 texture_2d_properties.expected_compressed = GL_FALSE; in iterate()221 texture_2d_array_properties.expected_compressed = GL_FALSE; in iterate()262 texture_2d_multisample_properties.expected_compressed = GL_FALSE; in iterate()304 texture_2d_multisample_array_properties.expected_compressed = GL_FALSE; in iterate()341 texture_3d_properties.expected_compressed = GL_FALSE; in iterate()371 texture_cm_face_properties.expected_compressed = GL_FALSE; in iterate()724 expected_int_values.push_back(texture_ptr->expected_compressed); in iterate()