Searched refs:expected_result_oes (Results 1 – 1 of 1) sorted by relevance
/external/deqp/external/openglcts/modules/gles31/ |
D | es31cTextureStorageMultisampleGetActiveUniformTests.cpp | 560 bool expected_result_oes[SHADER_UNIFORM_COUNT] = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }; in iterate() local 567 if (shader_uniform_reported_status[n_sampler_type] != expected_result_oes[n_sampler_type]) in iterate()
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