Searched refs:expected_texture_internal_format (Results 1 – 2 of 2) sorted by relevance
79 glw::GLint expected_texture_internal_format; member109 , expected_texture_internal_format(0) in texture_properties()
202 texture_2d_properties.expected_texture_internal_format = GL_DEPTH24_STENCIL8; in iterate()239 texture_2d_array_properties.expected_texture_internal_format = GL_RGBA8; in iterate()280 texture_2d_multisample_properties.expected_texture_internal_format = GL_RGBA8UI; in iterate()320 texture_2d_multisample_array_properties.expected_texture_internal_format = GL_RGB565; in iterate()353 texture_3d_properties.expected_texture_internal_format = GL_RGB9_E5; in iterate()383 texture_cm_face_properties.expected_texture_internal_format = GL_RGB16I; in iterate()731 expected_int_values.push_back(texture_ptr->expected_texture_internal_format); in iterate()