Searched refs:expected_viewport (Results 1 – 1 of 1) sorted by relevance
4630 GLint expected_viewport = 0; in checkResults() local4646 expected_viewport = 0; in checkResults()4650 expected_viewport = 2; in checkResults()4663 …const GLint expected_value = ((expected_viewport == viewport) && (expected_layer == layer)) ? 1 : … in checkResults()