Searched refs:expp (Results 1 – 7 of 7) sorted by relevance
/external/deqp/framework/common/ |
D | tcuTextureUtil.cpp | 1234 int expp = de::max(-eBias - 1, deFloorFloatToInt32(deFloatLog2(maxc))) + 1 + eBias; in packRGB999E5() local 1235 float e = deFloatPow(2.0f, (float)(expp-eBias-mBits)); in packRGB999E5() 1238 deUint32 exps = maxs == (1<<mBits) ? expp+1 : expp; in packRGB999E5()
|
/external/swiftshader/src/Pipeline/ |
D | ShaderCore.hpp | 355 void expp(Vector4f &dst, const Vector4f &src, unsigned short shaderModel);
|
D | VertexProgram.cpp | 182 case Shader::OPCODE_EXPP: expp(d, s0, shaderModel); break; in program()
|
D | ShaderCore.cpp | 1696 void ShaderCore::expp(Vector4f &dst, const Vector4f &src, unsigned short shaderModel) in expp() function in sw::ShaderCore
|
/external/swiftshader/src/Shader/ |
D | ShaderCore.hpp | 355 void expp(Vector4f &dst, const Vector4f &src, unsigned short shaderModel);
|
D | VertexProgram.cpp | 189 case Shader::OPCODE_EXPP: expp(d, s0, shaderModel); break; in program()
|
D | ShaderCore.cpp | 1696 void ShaderCore::expp(Vector4f &dst, const Vector4f &src, unsigned short shaderModel) in expp() function in sw::ShaderCore
|