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Searched refs:fBones (Results 1 – 8 of 8) sorted by relevance

/external/skia/experimental/nima/
DNimaActor.cpp129 , fBones() in NimaActorImage()
161 vertices = fVertices->applyBones(fBones.data(), fBones.size()); in render()
174 const SkRect originalBounds = fBones[0].mapRect(vertices->bounds()); in render()
176 for (size_t i = 1; i < fBones.size(); i++) { in render()
177 const SkVertices::Bone& matrix = fBones[i]; in render()
263 if (fBones.size() == 0) { in updateBones()
270 fBones.assign(numMatrices, {{ 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f }}); in updateBones()
276 memcpy(fBones.data(), matrixData, fBones.size() * kNIMAMatrixSize * sizeof(float)); in updateBones()
280 memcpy(fBones.data(), in updateBones()
316 canvas->drawVertices(vertices, fBones.data(), fBones.size(), blendMode, *fPaint); in drawVerticesObject()
DNimaActor.h123 std::vector<SkVertices::Bone> fBones; variable
/external/skqp/experimental/nima/
DNimaActor.cpp129 , fBones() in NimaActorImage()
161 vertices = fVertices->applyBones(fBones.data(), fBones.size()); in render()
174 const SkRect originalBounds = fBones[0].mapRect(vertices->bounds()); in render()
176 for (size_t i = 1; i < fBones.size(); i++) { in render()
177 const SkVertices::Bone& matrix = fBones[i]; in render()
263 if (fBones.size() == 0) { in updateBones()
270 fBones.assign(numMatrices, {{ 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f }}); in updateBones()
276 memcpy(fBones.data(), matrixData, fBones.size() * kNIMAMatrixSize * sizeof(float)); in updateBones()
280 memcpy(fBones.data(), in updateBones()
316 canvas->drawVertices(vertices, fBones.data(), fBones.size(), blendMode, *fPaint); in drawVerticesObject()
DNimaActor.h123 std::vector<SkVertices::Bone> fBones; variable
/external/skqp/src/gpu/
DGrDefaultGeoProcFactory.h83 : fBones(bones) in Bones()
86 const float* fBones; member
DGrDefaultGeoProcFactory.cpp66 const float* bones() const { return fBones; } in bones()
68 bool hasBones() const { return SkToBool(fBones); } in hasBones()
341 , fBones(bones) in DefaultGeoProc()
384 const float* fBones; member in DefaultGeoProc
531 bones.fBones, in MakeWithBones()
/external/skqp/src/gpu/ops/
DGrDrawVerticesOp.h156 std::vector<SkVertices::Bone> fBones; // Bone transformation matrices. variable
DGrDrawVerticesOp.cpp65 fBones.assign(bones, bones + boneCount); in GrDrawVerticesOp()
191 Bones bones(reinterpret_cast<const float*>(fBones.data()), fBones.size()); in makeGP()