Searched refs:fBones (Results 1 – 8 of 8) sorted by relevance
/external/skia/experimental/nima/ |
D | NimaActor.cpp | 129 , fBones() in NimaActorImage() 161 vertices = fVertices->applyBones(fBones.data(), fBones.size()); in render() 174 const SkRect originalBounds = fBones[0].mapRect(vertices->bounds()); in render() 176 for (size_t i = 1; i < fBones.size(); i++) { in render() 177 const SkVertices::Bone& matrix = fBones[i]; in render() 263 if (fBones.size() == 0) { in updateBones() 270 fBones.assign(numMatrices, {{ 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f }}); in updateBones() 276 memcpy(fBones.data(), matrixData, fBones.size() * kNIMAMatrixSize * sizeof(float)); in updateBones() 280 memcpy(fBones.data(), in updateBones() 316 canvas->drawVertices(vertices, fBones.data(), fBones.size(), blendMode, *fPaint); in drawVerticesObject()
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D | NimaActor.h | 123 std::vector<SkVertices::Bone> fBones; variable
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/external/skqp/experimental/nima/ |
D | NimaActor.cpp | 129 , fBones() in NimaActorImage() 161 vertices = fVertices->applyBones(fBones.data(), fBones.size()); in render() 174 const SkRect originalBounds = fBones[0].mapRect(vertices->bounds()); in render() 176 for (size_t i = 1; i < fBones.size(); i++) { in render() 177 const SkVertices::Bone& matrix = fBones[i]; in render() 263 if (fBones.size() == 0) { in updateBones() 270 fBones.assign(numMatrices, {{ 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f }}); in updateBones() 276 memcpy(fBones.data(), matrixData, fBones.size() * kNIMAMatrixSize * sizeof(float)); in updateBones() 280 memcpy(fBones.data(), in updateBones() 316 canvas->drawVertices(vertices, fBones.data(), fBones.size(), blendMode, *fPaint); in drawVerticesObject()
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D | NimaActor.h | 123 std::vector<SkVertices::Bone> fBones; variable
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/external/skqp/src/gpu/ |
D | GrDefaultGeoProcFactory.h | 83 : fBones(bones) in Bones() 86 const float* fBones; member
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D | GrDefaultGeoProcFactory.cpp | 66 const float* bones() const { return fBones; } in bones() 68 bool hasBones() const { return SkToBool(fBones); } in hasBones() 341 , fBones(bones) in DefaultGeoProc() 384 const float* fBones; member in DefaultGeoProc 531 bones.fBones, in MakeWithBones()
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/external/skqp/src/gpu/ops/ |
D | GrDrawVerticesOp.h | 156 std::vector<SkVertices::Bone> fBones; // Bone transformation matrices. variable
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D | GrDrawVerticesOp.cpp | 65 fBones.assign(bones, bones + boneCount); in GrDrawVerticesOp() 191 Bones bones(reinterpret_cast<const float*>(fBones.data()), fBones.size()); in makeGP()
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