Searched refs:fDSpin (Results 1 – 2 of 2) sorted by relevance
160 v.fDSpin = ((1 - t) * 360 / 7.5 + t * 360 / 1.5) * (fRand.nextBool() ? 1 : -1); in reset()209 glyph->fSpin += v->fDSpin * dt; in runAnimationTask()233 SkScalar fDSpin; member