Searched refs:fDirectModeEnabled (Results 1 – 2 of 2) sorted by relevance
48 fDirectModeEnabled(false), in SoftwareRenderer()115 if (fDirectModeEnabled && fInfo != NULL) { in LockGL()157 if (!fDirectModeEnabled || fInfo == NULL) { in SwapBuffers()207 if ((!fDirectModeEnabled || fInfo == NULL) && fBitmap) in Draw()299 fDirectModeEnabled = enabled; in EnableDirectMode()
48 bool fDirectModeEnabled; variable