Searched refs:fDistance (Results 1 – 5 of 5) sorted by relevance
250 seg->fDistance = distance; in compute_quad_segs()279 seg->fDistance = distance; in compute_conic_segs()306 seg->fDistance = distance; in compute_cubic_segs()354 seg->fDistance = distance; in buildSegments()370 seg->fDistance = distance; in buildSegments()438 SkASSERT(seg->fDistance > distance); in buildSegments()449 distance = seg->fDistance; in buildSegments()559 if (base[mid].fDistance < key) { in SkTKSearch()566 if (base[hi].fDistance < key) { in SkTKSearch()569 } else if (key < base[hi].fDistance) { in SkTKSearch()[all …]
186 seg->fDistance = distance; in compute_quad_segs()214 seg->fDistance = distance; in compute_conic_segs()239 seg->fDistance = distance; in compute_cubic_segs()257 seg->fDistance = distance; in compute_line_seg()379 SkASSERT(seg->fDistance > distance); in buildSegments()390 distance = seg->fDistance; in buildSegments()504 if (base[mid].fDistance < key) { in SkTKSearch()511 if (base[hi].fDistance < key) { in SkTKSearch()514 } else if (key < base[hi].fDistance) { in SkTKSearch()537 startD = seg[-1].fDistance; in distanceToSegment()[all …]
98 SkScalar fDistance; // total distance up to this point member
59 SkScalar fDistance; // total distance up to this point member
281 fDropShadow->setOffset(SkVector::Make(fDistance * cosV, -fDistance * sinV)); in apply()