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Searched refs:fFar (Results 1 – 9 of 9) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTMisc.cpp99 const VERTTYPE fFar) in PVRTMiscCalculateInfinitePlane() argument
128 …-pmViewProjInv->f[ 0] - pmViewProjInv->f[ 4] + pmViewProjInv->f[ 8] + pmViewProjInv->f[12]), fFar); in PVRTMiscCalculateInfinitePlane()
129 …-pmViewProjInv->f[ 1] - pmViewProjInv->f[ 5] + pmViewProjInv->f[ 9] + pmViewProjInv->f[13]), fFar); in PVRTMiscCalculateInfinitePlane()
130 …-pmViewProjInv->f[ 2] - pmViewProjInv->f[ 6] + pmViewProjInv->f[10] + pmViewProjInv->f[14]), fFar); in PVRTMiscCalculateInfinitePlane()
132 … pmViewProjInv->f[ 0] - pmViewProjInv->f[ 4] + pmViewProjInv->f[ 8] + pmViewProjInv->f[12]), fFar); in PVRTMiscCalculateInfinitePlane()
133 … pmViewProjInv->f[ 1] - pmViewProjInv->f[ 5] + pmViewProjInv->f[ 9] + pmViewProjInv->f[13]), fFar); in PVRTMiscCalculateInfinitePlane()
134 … pmViewProjInv->f[ 2] - pmViewProjInv->f[ 6] + pmViewProjInv->f[10] + pmViewProjInv->f[14]), fFar); in PVRTMiscCalculateInfinitePlane()
136 … pmViewProjInv->f[ 0] + pmViewProjInv->f[ 4] + pmViewProjInv->f[ 8] + pmViewProjInv->f[12]), fFar); in PVRTMiscCalculateInfinitePlane()
137 … pmViewProjInv->f[ 1] + pmViewProjInv->f[ 5] + pmViewProjInv->f[ 9] + pmViewProjInv->f[13]), fFar); in PVRTMiscCalculateInfinitePlane()
138 … pmViewProjInv->f[ 2] + pmViewProjInv->f[ 6] + pmViewProjInv->f[10] + pmViewProjInv->f[14]), fFar); in PVRTMiscCalculateInfinitePlane()
[all …]
DPVRTMatrix.h518 const float fFar,
535 const int fFar,
553 const float fFar,
570 const int fFar,
DPVRTMatrixX.cpp479 const int fFar, in PVRTMatrixPerspectiveFovLHX() argument
503 mOut.f[10] = PVRTXDIV(fFar, fFar - fNear); in PVRTMatrixPerspectiveFovLHX()
508 mOut.f[14] = -PVRTXMUL(PVRTXDIV(fFar, fFar - fNear), fNear); in PVRTMatrixPerspectiveFovLHX()
534 const int fFar, in PVRTMatrixPerspectiveFovRHX() argument
558 mOut.f[10] = PVRTXDIV(fFar + fNear, fNear - fFar); in PVRTMatrixPerspectiveFovRHX()
563 mOut.f[14] = PVRTXMUL(PVRTXDIV(fFar, fNear - fFar), fNear) << 1; // Cheap 2x in PVRTMatrixPerspectiveFovRHX()
DPVRTMatrixF.cpp475 const float fFar, in PVRTMatrixPerspectiveFovLHF() argument
487 n = 1.0f / (fFar - fNear); in PVRTMatrixPerspectiveFovLHF()
501 mOut.f[10] = fFar * n; in PVRTMatrixPerspectiveFovLHF()
506 mOut.f[14] = -fFar * fNear * n; in PVRTMatrixPerspectiveFovLHF()
532 const float fFar, in PVRTMatrixPerspectiveFovRHF() argument
544 n = 1.0f / (fNear - fFar); in PVRTMatrixPerspectiveFovRHF()
558 mOut.f[10] = (fFar + fNear) * n; in PVRTMatrixPerspectiveFovRHF()
563 mOut.f[14] = (2 * fFar * fNear) * n; in PVRTMatrixPerspectiveFovRHF()
DPVRTMisc.h55 const VERTTYPE fFar);
DPVRTModelPOD.h139 VERTTYPE fFar; /*!< Far clip plane */ member
DPVRTModelPOD.cpp974 if(!WriteData32(pFile, ePODFileCamFar, &s.pCamera[i].fFar)) return false; in WritePOD()
1234 case ePODFileCamFar: if(!src.Read32(s.fFar)) return false; break; in ReadCamera()
/external/skqp/gm/
D3dgm.cpp30 float fFar = 4; member in GM3d
123 Sk3Perspective(&perspective, fNear, fFar, fAngle); in onDraw()
/external/skia/gm/
D3dgm.cpp30 float fFar = 4; member in GM3d
124 Sk3Perspective(&perspective, fNear, fFar, fAngle); in onDraw()