Searched refs:fFirstPreallocatedPathID (Results 1 – 4 of 4) sorted by relevance
63 this->deletePaths(fFirstPreallocatedPathID, fPreallocatedPathCount); in ~GrGLPathRendering()69 this->deletePaths(fFirstPreallocatedPathID, fPreallocatedPathCount); in disconnect()198 firstID = fFirstPreallocatedPathID; in genPaths()200 fFirstPreallocatedPathID += range; in genPaths()212 firstID == fFirstPreallocatedPathID + fPreallocatedPathCount) { in genPaths()213 firstID = fFirstPreallocatedPathID; in genPaths()215 fFirstPreallocatedPathID += range; in genPaths()221 this->deletePaths(fFirstPreallocatedPathID, fPreallocatedPathCount); in genPaths()223 fFirstPreallocatedPathID = firstID + range; in genPaths()233 this->deletePaths(fFirstPreallocatedPathID, fPreallocatedPathCount); in genPaths()
118 GrGLuint fFirstPreallocatedPathID; variable