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Searched refs:fGLContext (Results 1 – 20 of 20) sorted by relevance

/external/skqp/tools/sk_app/unix/
DGLWindowContext_unix.cpp46 GLXContext fGLContext; member in __anon4700db8c0111::GLWindowContext_xlib
57 , fGLContext() { in GLWindowContext_xlib()
67 SkASSERT(!fGLContext); in onInitializeContext()
80 for (int minor = 2; minor >= 0 && !fGLContext; --minor) { in onInitializeContext()
91 fGLContext = createContextAttribs(fDisplay, *fFBConfig, nullptr, True, attribs); in onInitializeContext()
97 if (fGLContext && profile == GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB && in onInitializeContext()
98 glXMakeCurrent(fDisplay, fWindow, fGLContext)) { in onInitializeContext()
106 glXDestroyContext(fDisplay, fGLContext); in onInitializeContext()
108 fGLContext = nullptr; in onInitializeContext()
111 if (fGLContext) { in onInitializeContext()
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/external/skia/tools/sk_app/unix/
DGLWindowContext_unix.cpp46 GLXContext fGLContext; member in __anon84d8fad50111::GLWindowContext_xlib
57 , fGLContext() { in GLWindowContext_xlib()
67 SkASSERT(!fGLContext); in onInitializeContext()
80 for (int minor = 2; minor >= 0 && !fGLContext; --minor) { in onInitializeContext()
91 fGLContext = createContextAttribs(fDisplay, *fFBConfig, nullptr, True, attribs); in onInitializeContext()
97 if (fGLContext && profile == GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB && in onInitializeContext()
98 glXMakeCurrent(fDisplay, fWindow, fGLContext)) { in onInitializeContext()
106 glXDestroyContext(fDisplay, fGLContext); in onInitializeContext()
108 fGLContext = nullptr; in onInitializeContext()
111 if (fGLContext) { in onInitializeContext()
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/external/skia/tools/sk_app/mac/
DGLWindowContext_mac.mm36 NSOpenGLContext* fGLContext;
93 fGLContext = [[NSOpenGLContext alloc] initWithFormat:fPixelFormat shareContext:nil];
94 if (nil == fGLContext) {
104 [fGLContext release];
105 fGLContext = nil;
130 [fGLContext setValues:&swapInterval forParameter:NSOpenGLCPSwapInterval];
131 [fGLView setOpenGLContext:fGLContext];
135 [fGLContext setView:fGLView];
137 [fGLContext makeCurrentContext];
164 [fGLContext release];
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DRasterWindowContext_mac.mm45 NSOpenGLContext* fGLContext;
104 fGLContext = [[NSOpenGLContext alloc] initWithFormat:fPixelFormat shareContext:nil];
105 if (nil == fGLContext) {
115 [fGLContext release];
116 fGLContext = nil;
141 [fGLContext setValues:&swapInterval forParameter:NSOpenGLCPSwapInterval];
142 [fRasterView setOpenGLContext:fGLContext];
146 [fGLContext setView:fRasterView];
148 [fGLContext makeCurrentContext];
181 [fGLContext release];
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/external/skqp/tools/sk_app/mac/
DGLWindowContext_mac.mm48 NSOpenGLContext* fGLContext;
105 fGLContext = [[NSOpenGLContext alloc] initWithFormat:fPixelFormat shareContext:nil];
106 if (nil == fGLContext) {
116 [fGLContext release];
117 fGLContext = nil;
142 [fGLContext setValues:&swapInterval forParameter:NSOpenGLCPSwapInterval];
143 [fGLView setOpenGLContext:fGLContext];
146 [fGLContext setView:fGLView];
148 [fGLContext makeCurrentContext];
175 [fGLContext release];
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DRasterWindowContext_mac.mm57 NSOpenGLContext* fGLContext;
116 fGLContext = [[NSOpenGLContext alloc] initWithFormat:fPixelFormat shareContext:nil];
117 if (nil == fGLContext) {
127 [fGLContext release];
128 fGLContext = nil;
153 [fGLContext setValues:&swapInterval forParameter:NSOpenGLCPSwapInterval];
154 [fRasterView setOpenGLContext:fGLContext];
157 [fGLContext setView:fRasterView];
159 [fGLContext makeCurrentContext];
192 [fGLContext release];
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/external/skia/tools/sk_app/ios/
DGLWindowContext_ios.cpp34 SDL_GLContext fGLContext; member in __anon692a35e30111::GLWindowContext_ios
42 , fGLContext(info.fGLContext) { in GLWindowContext_ios()
55 SkASSERT(fGLContext); in onInitializeContext()
57 if (0 == SDL_GL_MakeCurrent(fWindow, fGLContext)) { in onInitializeContext()
76 if (fWindow && fGLContext) { in onSwapBuffers()
DRasterWindowContext_ios.cpp46 SDL_GLContext fGLContext; member in __anonbc429a210111::RasterWindowContext_ios
56 , fGLContext(nullptr) { in RasterWindowContext_ios()
69 SkASSERT(fGLContext); in onInitializeContext()
71 if (0 == SDL_GL_MakeCurrent(fWindow, fGLContext)) { in onInitializeContext()
101 if (fWindow && fGLContext) { in onSwapBuffers()
DWindow_ios.cpp74 fGLContext = SDL_GL_CreateContext(fWindow); in initWindow()
75 if (!fGLContext) { in initWindow()
85 if (fGLContext) { in closeWindow()
86 SDL_GL_DeleteContext(fGLContext); in closeWindow()
87 fGLContext = nullptr; in closeWindow()
261 info.fGLContext = fGLContext; in attach()
DWindow_ios.h25 , fGLContext(nullptr) in Window_ios()
57 SDL_GLContext fGLContext; variable
DWindowContextFactory_ios.h23 SDL_GLContext fGLContext; member
/external/skqp/tools/sk_app/ios/
DGLWindowContext_ios.cpp34 SDL_GLContext fGLContext; member in __anona3a47cda0111::GLWindowContext_ios
42 , fGLContext(info.fGLContext) { in GLWindowContext_ios()
55 SkASSERT(fGLContext); in onInitializeContext()
57 if (0 == SDL_GL_MakeCurrent(fWindow, fGLContext)) { in onInitializeContext()
76 if (fWindow && fGLContext) { in onSwapBuffers()
DRasterWindowContext_ios.cpp46 SDL_GLContext fGLContext; member in __anona7e584980111::RasterWindowContext_ios
56 , fGLContext(nullptr) { in RasterWindowContext_ios()
69 SkASSERT(fGLContext); in onInitializeContext()
71 if (0 == SDL_GL_MakeCurrent(fWindow, fGLContext)) { in onInitializeContext()
101 if (fWindow && fGLContext) { in onSwapBuffers()
DWindow_ios.cpp74 fGLContext = SDL_GL_CreateContext(fWindow); in initWindow()
75 if (!fGLContext) { in initWindow()
85 if (fGLContext) { in closeWindow()
86 SDL_GL_DeleteContext(fGLContext); in closeWindow()
87 fGLContext = nullptr; in closeWindow()
261 info.fGLContext = fGLContext; in attach()
DWindow_ios.h25 , fGLContext(nullptr) in Window_ios()
57 SDL_GLContext fGLContext; variable
DWindowContextFactory_ios.h23 SDL_GLContext fGLContext; member
/external/skqp/src/gpu/gl/
DGrGLGpu.h44 const GrGLContext& glContext() const { return *fGLContext; } in glContext()
46 const GrGLInterface* glInterface() const { return fGLContext->interface(); } in glInterface()
47 const GrGLContextInfo& ctxInfo() const { return *fGLContext; } in ctxInfo()
48 GrGLStandard glStandard() const { return fGLContext->standard(); } in glStandard()
49 GrGLVersion glVersion() const { return fGLContext->version(); } in glVersion()
50 GrGLSLGeneration glslGeneration() const { return fGLContext->glslGeneration(); } in glslGeneration()
51 const GrGLCaps& glCaps() const { return *fGLContext->caps(); } in glCaps()
418 std::unique_ptr<GrGLContext> fGLContext; variable
DGrGLGpu.cpp334 , fGLContext(std::move(ctx)) in GrGLGpu()
340 SkASSERT(fGLContext); in GrGLGpu()
342 fCaps = sk_ref_sp(fGLContext->caps()); in GrGLGpu()
1460 if (!renderbuffer_storage_msaa(*fGLContext, in createRenderTargetObjects()
1476 fGLContext->caps()->markConfigAsValidColorAttachment(desc.fConfig); in createRenderTargetObjects()
1497 fGLContext->caps()->markConfigAsValidColorAttachment(desc.fConfig); in createRenderTargetObjects()
1754 fGLContext->caps()->setStencilFormatIndexForConfig(config, firstWorkingStencilFormatIndex); in getCompatibleStencilIndex()
1829 SkAssertResult(renderbuffer_storage_msaa(*fGLContext, in createStencilAttachmentForRenderTarget()
3404 std::unique_ptr<SkSL::Program> program = GrSkSLtoGLSL(*fGLContext, GR_GL_VERTEX_SHADER, in createCopyProgram()
3406 GrGLuint vshader = GrGLCompileAndAttachShader(*fGLContext, fCopyPrograms[progIdx].fProgram, in createCopyProgram()
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/external/skia/src/gpu/gl/
DGrGLGpu.h44 const GrGLContext& glContext() const { return *fGLContext; } in glContext()
46 const GrGLInterface* glInterface() const { return fGLContext->interface(); } in glInterface()
47 const GrGLContextInfo& ctxInfo() const { return *fGLContext; } in ctxInfo()
48 GrGLStandard glStandard() const { return fGLContext->standard(); } in glStandard()
49 GrGLVersion glVersion() const { return fGLContext->version(); } in glVersion()
50 GrGLSLGeneration glslGeneration() const { return fGLContext->glslGeneration(); } in glslGeneration()
51 const GrGLCaps& glCaps() const { return *fGLContext->caps(); } in glCaps()
430 std::unique_ptr<GrGLContext> fGLContext; variable
DGrGLGpu.cpp379 , fGLContext(std::move(ctx)) in GrGLGpu()
385 SkASSERT(fGLContext); in GrGLGpu()
387 fCaps = sk_ref_sp(fGLContext->caps()); in GrGLGpu()
1495 if (!renderbuffer_storage_msaa(*fGLContext, in createRenderTargetObjects()
1511 fGLContext->caps()->markConfigAsValidColorAttachment(desc.fConfig); in createRenderTargetObjects()
1532 fGLContext->caps()->markConfigAsValidColorAttachment(desc.fConfig); in createRenderTargetObjects()
1788 fGLContext->caps()->setStencilFormatIndexForConfig(config, firstWorkingStencilFormatIndex); in getCompatibleStencilIndex()
1862 SkAssertResult(renderbuffer_storage_msaa(*fGLContext, in createStencilAttachmentForRenderTarget()
3432 std::unique_ptr<SkSL::Program> program = GrSkSLtoGLSL(*fGLContext, GR_GL_VERTEX_SHADER, in createCopyProgram()
3434 GrGLuint vshader = GrGLCompileAndAttachShader(*fGLContext, fCopyPrograms[progIdx].fProgram, in createCopyProgram()
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