Searched refs:fGpuPathRenderers (Results 1 – 22 of 22) sorted by relevance
27 if (options.fGpuPathRenderers & GpuPathRenderers::kDashLine) { in GrPathRendererChain()30 if (options.fGpuPathRenderers & GpuPathRenderers::kStencilAndCover) { in GrPathRendererChain()37 if (options.fGpuPathRenderers & GpuPathRenderers::kAAConvex) { in GrPathRendererChain()40 if (options.fGpuPathRenderers & GpuPathRenderers::kCoverageCounting) { in GrPathRendererChain()50 if (options.fGpuPathRenderers & GpuPathRenderers::kAAHairline) { in GrPathRendererChain()53 if (options.fGpuPathRenderers & GpuPathRenderers::kAALinearizing) { in GrPathRendererChain()56 if (options.fGpuPathRenderers & GpuPathRenderers::kSmall) { in GrPathRendererChain()61 if (options.fGpuPathRenderers & GpuPathRenderers::kTessellating) { in GrPathRendererChain()
31 GpuPathRenderers fGpuPathRenderers = GpuPathRenderers::kAll; member
97 prcOptions.fGpuPathRenderers = options.fGpuPathRenderers; in initCommon()100 prcOptions.fGpuPathRenderers &= ~GpuPathRenderers::kCoverageCounting; in initCommon()103 prcOptions.fGpuPathRenderers &= ~GpuPathRenderers::kSmall; in initCommon()110 prcOptions.fGpuPathRenderers &= ~GpuPathRenderers::kSmall; in initCommon()111 prcOptions.fGpuPathRenderers &= ~GpuPathRenderers::kStencilAndCover; in initCommon()
30 if (options.fGpuPathRenderers & GpuPathRenderers::kDashLine) { in GrPathRendererChain()33 if (options.fGpuPathRenderers & GpuPathRenderers::kStencilAndCover) { in GrPathRendererChain()45 if (options.fGpuPathRenderers & GpuPathRenderers::kAAConvex) { in GrPathRendererChain()48 if (options.fGpuPathRenderers & GpuPathRenderers::kCoverageCounting) { in GrPathRendererChain()58 if (options.fGpuPathRenderers & GpuPathRenderers::kAAHairline) { in GrPathRendererChain()61 if (options.fGpuPathRenderers & GpuPathRenderers::kAALinearizing) { in GrPathRendererChain()64 if (options.fGpuPathRenderers & GpuPathRenderers::kSmall) { in GrPathRendererChain()69 if (options.fGpuPathRenderers & GpuPathRenderers::kTessellating) { in GrPathRendererChain()
71 prcOptions.fGpuPathRenderers = this->options().fGpuPathRenderers; in setupDrawingManager()74 prcOptions.fGpuPathRenderers &= ~GpuPathRenderers::kCoverageCounting; in setupDrawingManager()77 prcOptions.fGpuPathRenderers &= ~GpuPathRenderers::kSmall; in setupDrawingManager()84 prcOptions.fGpuPathRenderers &= ~GpuPathRenderers::kSmall; in setupDrawingManager()
228 GpuPathRenderers fGpuPathRenderers = GpuPathRenderers::kAll; member
220 GpuPathRenderers fGpuPathRenderers = GpuPathRenderers::kAll; member
178 ctxOptions->fGpuPathRenderers = CollectGpuPathRenderersFromFlags(); in SetCtxOptionsFromCommonFlags()
105 options->fGpuPathRenderers = GpuPathRenderers::kNone; in modifyGrContextOptions()
184 ctxOptions->fGpuPathRenderers = CollectGpuPathRenderersFromFlags(); in SetCtxOptionsFromCommonFlags()
36 options->fGpuPathRenderers = GpuPathRenderers::kNone; in only_allow_default()
158 ctxOptions.fGpuPathRenderers = GpuPathRenderers::kCoverageCounting; in run()
159 ctxOptions.fGpuPathRenderers = GpuPathRenderers::kCoverageCounting; in run()
872 GpuPathRenderers pr = fWindow->getRequestedDisplayParams().fGrContextOptions.fGpuPathRenderers; in updateTitle()1541 GpuPathRenderers prevPr = params.fGrContextOptions.fGpuPathRenderers; in drawImGui()1544 if (x != params.fGrContextOptions.fGpuPathRenderers) { in drawImGui()1545 params.fGrContextOptions.fGpuPathRenderers = x; in drawImGui()2056 GpuPathRenderers pr = fWindow->getRequestedDisplayParams().fGrContextOptions.fGpuPathRenderers; in updateUIState()2143 if (params.fGrContextOptions.fGpuPathRenderers != pair.first) { in onUIStateChanged()2144 params.fGrContextOptions.fGpuPathRenderers = pair.first; in onUIStateChanged()
821 GpuPathRenderers pr = fWindow->getRequestedDisplayParams().fGrContextOptions.fGpuPathRenderers; in updateTitle()1573 GpuPathRenderers prevPr = params.fGrContextOptions.fGpuPathRenderers; in drawImGui()1576 if (x != params.fGrContextOptions.fGpuPathRenderers) { in drawImGui()1577 params.fGrContextOptions.fGpuPathRenderers = x; in drawImGui()2070 GpuPathRenderers pr = fWindow->getRequestedDisplayParams().fGrContextOptions.fGpuPathRenderers; in updateUIState()2157 if (params.fGrContextOptions.fGpuPathRenderers != pair.first) { in onUIStateChanged()2158 params.fGrContextOptions.fGpuPathRenderers = pair.first; in onUIStateChanged()
933 && (contextOptions.fGpuPathRenderers & GpuPathRenderers::kStencilAndCover) in initFSAASupport()2750 (contextOptions.fGpuPathRenderers & GpuPathRenderers::kStencilAndCover) && in applyDriverCorrectnessWorkarounds()
945 && (contextOptions.fGpuPathRenderers & GpuPathRenderers::kStencilAndCover) in initFSAASupport()2768 (contextOptions.fGpuPathRenderers & GpuPathRenderers::kStencilAndCover) && in applyDriverCorrectnessWorkarounds()
1540 contextOptions.fGpuPathRenderers = GpuPathRenderers::kNone; in draw()
1473 contextOptions.fGpuPathRenderers = GpuPathRenderers::kNone; in draw()