Searched refs:fHeading (Results 1 – 3 of 3) sorted by relevance
35 SkVector fHeading; member39 const float s = fHeading.fX * fScale; in asRSXform()40 const float c = -fHeading.fY * fScale; in asRSXform()64 return fPose.fHeading; in getFrameHeading()
99 fParticles[fCount].fPose.fHeading = { 0.0f, -1.0f }; in update()145 SkVector oldHeading = fParticles[i].fPose.fHeading; in update()146 fParticles[i].fPose.fHeading = { oldHeading.fX * c - oldHeading.fY * s, in update()249 case kHeadingX_Source: return ps.fPose.fHeading.dot(frameRight); in getSourceValue()250 case kHeadingY_Source: return ps.fPose.fHeading.dot(frameUp); in getSourceValue()
150 ps[i].fPose.fHeading.set(heading.fX * c_local - heading.fY * s_local, in REFLECTED()192 ps[i].fPose.fHeading = v; in REFLECTED()242 ps[i].fPose.fHeading.set(localXAxis.fY, -localXAxis.fX); in REFLECTED()318 ps[i].fPose.fHeading.set(localXAxis.fY, -localXAxis.fX); in REFLECTED()