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Searched refs:fLocalCoord (Results 1 – 2 of 2) sorted by relevance

/external/skqp/src/gpu/ops/
DGrQuadPerEdgeAA.cpp535 if (fLocalCoord.isInitialized()) { in getGLSLProcessorKey()
536 x |= kFloat3_GrVertexAttribType == fLocalCoord.cpuType() ? 8 : 16; in getGLSLProcessorKey()
557 if (gp.fLocalCoord.isInitialized()) { in createGLSLInstance()
593 if (gp.fLocalCoord.isInitialized()) { in createGLSLInstance()
600 gp.fLocalCoord.asShaderVar(), in createGLSLInstance()
621 if (gp.fLocalCoord.cpuType() == kFloat3_GrVertexAttribType) { in createGLSLInstance()
623 GrGLSLVarying v(gp.fLocalCoord.gpuType()); in createGLSLInstance()
624 args.fVaryingHandler->addVarying(gp.fLocalCoord.name(), &v); in createGLSLInstance()
626 v.vsOut(), gp.fLocalCoord.name()); in createGLSLInstance()
630 args.fVaryingHandler->addPassThroughAttribute(gp.fLocalCoord, "texCoord"); in createGLSLInstance()
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/external/skia/src/gpu/ops/
DGrQuadPerEdgeAA.cpp823 if (fLocalCoord.isInitialized()) { in getGLSLProcessorKey()
824 x |= kFloat3_GrVertexAttribType == fLocalCoord.cpuType() ? 8 : 16; in getGLSLProcessorKey()
845 if (gp.fLocalCoord.isInitialized()) { in createGLSLInstance()
881 if (gp.fLocalCoord.isInitialized()) { in createGLSLInstance()
888 gp.fLocalCoord.asShaderVar(), in createGLSLInstance()
909 if (gp.fLocalCoord.cpuType() == kFloat3_GrVertexAttribType) { in createGLSLInstance()
911 GrGLSLVarying v(gp.fLocalCoord.gpuType()); in createGLSLInstance()
912 args.fVaryingHandler->addVarying(gp.fLocalCoord.name(), &v); in createGLSLInstance()
914 v.vsOut(), gp.fLocalCoord.name()); in createGLSLInstance()
918 args.fVaryingHandler->addPassThroughAttribute(gp.fLocalCoord, "texCoord"); in createGLSLInstance()
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