Searched refs:fMagnitude (Results 1 – 4 of 4) sorted by relevance
/external/icu/icu4c/source/i18n/ |
D | number_multiplier.cpp | 26 : fMagnitude(magnitude), fArbitrary(arbitraryToAdopt), fError(U_ZERO_ERROR) { in Scale() 33 fMagnitude += fArbitrary->getRawDecNumber()->exponent; in Scale() 41 : fMagnitude(other.fMagnitude), fArbitrary(nullptr), fError(other.fError) { in Scale() 49 fMagnitude = other.fMagnitude; in operator =() 61 : fMagnitude(src.fMagnitude), fArbitrary(src.fArbitrary), fError(src.fError) { in Scale() 67 fMagnitude = src.fMagnitude; in operator =() 128 quantity.adjustMagnitude(fMagnitude); in applyTo() 136 quantity.adjustMagnitude(-fMagnitude); in applyReciprocalTo()
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D | number_skeletons.cpp | 1502 macros.scale.fMagnitude, in scale()
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/external/swiftshader/third_party/PowerVR_SDK/Tools/ |
D | PVRTQuaternionF.cpp | 188 float fMagnitude; in PVRTMatrixQuaternionNormalizeF() local 193 fMagnitude = (float)sqrt(temp); in PVRTMatrixQuaternionNormalizeF() 196 if (fMagnitude!=0.0f) in PVRTMatrixQuaternionNormalizeF() 198 fMagnitude = 1.0f / fMagnitude; in PVRTMatrixQuaternionNormalizeF() 199 quat.x *= fMagnitude; in PVRTMatrixQuaternionNormalizeF() 200 quat.y *= fMagnitude; in PVRTMatrixQuaternionNormalizeF() 201 quat.z *= fMagnitude; in PVRTMatrixQuaternionNormalizeF() 202 quat.w *= fMagnitude; in PVRTMatrixQuaternionNormalizeF()
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/external/icu/icu4c/source/i18n/unicode/ |
D | numberformatter.h | 1125 int32_t fMagnitude; 1129 Scale(UErrorCode error) : fMagnitude(0), fArbitrary(nullptr), fError(error) {} in Scale() 1131 Scale() : fMagnitude(0), fArbitrary(nullptr), fError(U_ZERO_ERROR) {} in Scale() 1134 return fMagnitude != 0 || fArbitrary != nullptr; in isValid()
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