Searched refs:fNewSplitPos (Results 1 – 1 of 1) sorted by relevance
347 float fNewSplitPos = 0; in AddTrailerBeforeSplit() local349 fNewSplitPos = pProcessor->FindSplitPos(fSplitPos - fHeight); in AddTrailerBeforeSplit()350 if (fNewSplitPos > XFA_LAYOUT_FLOAT_PERCISION) in AddTrailerBeforeSplit()351 pProcessor->SplitLayoutItem(fNewSplitPos); in AddTrailerBeforeSplit()387 float fNewSplitPos = 0; in AddTrailerBeforeSplit() local389 fNewSplitPos = pProcessor->FindSplitPos(fSplitPos - fHeight); in AddTrailerBeforeSplit()391 if (fNewSplitPos > XFA_LAYOUT_FLOAT_PERCISION) { in AddTrailerBeforeSplit()392 pProcessor->SplitLayoutItem(fNewSplitPos); in AddTrailerBeforeSplit()393 pTrailerLayoutItem->m_sPos.y = fNewSplitPos - fTopInset - fBottomInset; in AddTrailerBeforeSplit()