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Searched refs:fOpaqueDiffuse (Results 1 – 2 of 2) sorted by relevance

/external/skqp/gm/
Dlightingshader2.cpp84 fOpaqueDiffuse = SkShader::MakeBitmapShader(opaqueDiffuseMap, SkShader::kClamp_TileMode, in onOnceBeforeDraw()
128 diffuseShader = (useTranslucentShader) ? fTranslucentDiffuse : fOpaqueDiffuse; in drawRect()
262 sk_sp<SkShader> fOpaqueDiffuse; member in skiagm::LightingShader2GM
/external/skia/gm/
Dlightingshader2.cpp84 fOpaqueDiffuse = SkShader::MakeBitmapShader(opaqueDiffuseMap, SkShader::kClamp_TileMode, in onOnceBeforeDraw()
128 diffuseShader = (useTranslucentShader) ? fTranslucentDiffuse : fOpaqueDiffuse; in drawRect()
262 sk_sp<SkShader> fOpaqueDiffuse; member in skiagm::LightingShader2GM