Searched refs:fPadding (Results 1 – 5 of 5) sorted by relevance
174 const int fPadding = 10; variable214 cur_y += max_height + fPadding;224 cur_x += bm.width() + fPadding;
939 float fPadding = 0.0f; in VTToEdit() local943 fPadding = 0.0f; in VTToEdit()946 fPadding = (rcPlate.Height() - rcContent.Height()) * 0.5f; in VTToEdit()949 fPadding = rcPlate.Height() - rcContent.Height(); in VTToEdit()954 point.y - (m_ptScrollPos.y + fPadding - rcPlate.top)); in VTToEdit()961 float fPadding = 0.0f; in EditToVT() local965 fPadding = 0.0f; in EditToVT()968 fPadding = (rcPlate.Height() - rcContent.Height()) * 0.5f; in EditToVT()971 fPadding = rcPlate.Height() - rcContent.Height(); in EditToVT()976 point.y + (m_ptScrollPos.y + fPadding - rcPlate.top)); in EditToVT()
691 unsigned fPadding : 14; // 14==32-1-1-2-2-2-2-8 member
93 UBool fPadding; member