Searched refs:fPaintColor (Results 1 – 12 of 12) sorted by relevance
/external/skqp/src/core/ |
D | SkBlitter_Sprite.cpp | 112 fPaintColor = paint.getColor4f(); in setup() 119 p.append_set_rgb(fAlloc, fPaintColor); in setup() 135 if (fPaintColor.fA != 1.0f) { in setup() 136 p.append(SkRasterPipeline::scale_1_float, &fPaintColor.fA); in setup() 139 bool is_opaque = fSource.isOpaque() && fPaintColor.fA == 1.0f; in setup() 161 SkColor4f fPaintColor; member in SkRasterPipelineSpriteBlitter
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D | SkBitmapProcState.h | 41 SkColor fPaintColor; member
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D | SkBitmapProcState.cpp | 185 fPaintColor = paint.getColor(); in init() 259 fAlphaScale = SkAlpha255To256(SkColorGetA(fPaintColor)); in chooseProcs()
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/external/skia/src/core/ |
D | SkBlitter_Sprite.cpp | 112 fPaintColor = paint.getColor4f(); in setup() 119 p.append_set_rgb(fAlloc, fPaintColor); in setup() 135 if (fPaintColor.fA != 1.0f) { in setup() 136 p.append(SkRasterPipeline::scale_1_float, &fPaintColor.fA); in setup() 140 bool is_opaque = fSource.isOpaque() && fPaintColor.fA == 1.0f; in setup() 162 SkColor4f fPaintColor; member in SkRasterPipelineSpriteBlitter
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D | SkBitmapProcState.h | 41 SkColor fPaintColor; member
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D | SkBitmapProcState.cpp | 185 fPaintColor = paint.getColor(); in init() 259 fAlphaScale = SkAlpha255To256(SkColorGetA(fPaintColor)); in chooseProcs()
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/external/skia/src/pdf/ |
D | SkPDFShader.h | 54 SkColor fPaintColor; member 67 && a.fPaintColor == b.fPaintColor;
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D | SkPDFShader.cpp | 94 paint.setColor(key.fPaintColor); in make_image_shader() 362 return make_fallback_shader(doc, shader, canvasTransform, surfaceBBox, key.fPaintColor); in SkPDFMakeShader()
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/external/skqp/src/pdf/ |
D | SkPDFShader.h | 54 SkColor fPaintColor; member 67 && a.fPaintColor == b.fPaintColor;
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D | SkPDFShader.cpp | 94 paint.setColor(key.fPaintColor); in make_image_shader() 362 return make_fallback_shader(doc, shader, canvasTransform, surfaceBBox, key.fPaintColor); in SkPDFMakeShader()
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/external/skia/src/shaders/ |
D | SkLightingShader.cpp | 77 SkColor fPaintColor; member in SkLightingShaderImpl::LightingShaderContext 330 fPaintColor = rec.fPaint->getColor(); in LightingShaderContext() 366 SkColor diffColor = fPaintColor; in shadeSpan()
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/external/skqp/src/shaders/ |
D | SkLightingShader.cpp | 77 SkColor fPaintColor; member in SkLightingShaderImpl::LightingShaderContext 332 fPaintColor = rec.fPaint->getColor(); in LightingShaderContext() 368 SkColor diffColor = fPaintColor; in shadeSpan()
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