Searched refs:fParticles (Results 1 – 2 of 2) sorted by relevance
76 fParticles[i].fAge += fParticles[i].fInvLifetime * deltaTime; in update()77 if (fParticles[i].fAge > 1.0f) { in update()79 fParticles[i] = fParticles[fCount - 1]; in update()97 fParticles[fCount].fAge = 0.0f; in update()98 fParticles[fCount].fPose.fPosition = { 0.0f, 0.0f }; in update()99 fParticles[fCount].fPose.fHeading = { 0.0f, -1.0f }; in update()100 fParticles[fCount].fPose.fScale = 1.0f; in update()101 fParticles[fCount].fVelocity.fLinear = { 0.0f, 0.0f }; in update()102 fParticles[fCount].fVelocity.fAngular = 0.0f; in update()103 fParticles[fCount].fColor = { 1.0f, 1.0f, 1.0f, 1.0f }; in update()[all …]
67 SkAutoTMalloc<SkParticleState> fParticles; variable