Searched refs:fPlayPosition (Results 1 – 2 of 2) sorted by relevance
195 fPlayPosition.set(200.0f, 200.0f); in ParticlesSlide()223 gDragPoints.push_back(&fPlayPosition); in draw()271 fRunning.push_back({ fPlayPosition, fLoaded[i].fName, effect }); in draw()
40 SkPoint fPlayPosition; variable