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Searched refs:fPts (Results 1 – 25 of 166) sorted by relevance

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/external/skia/src/pathops/
DSkPathOpsCubic.cpp20 if (fPts[endIndex].fX == fPts[ctrlIndex].fX) { in align()
21 dstPt->fX = fPts[endIndex].fX; in align()
23 if (fPts[endIndex].fY == fPts[ctrlIndex].fY) { in align()
24 dstPt->fY = fPts[endIndex].fY; in align()
79 return ((fPts[1] - fPts[0]).length() in calcPrecision()
80 + (fPts[2] - fPts[1]).length() in calcPrecision()
81 + (fPts[3] - fPts[2]).length()) / gPrecisionUnit; in calcPrecision()
105 dst.pts[0] = fPts[0]; in chopAt()
106 dst.pts[1].fX = (fPts[0].fX + fPts[1].fX) / 2; in chopAt()
107 dst.pts[1].fY = (fPts[0].fY + fPts[1].fY) / 2; in chopAt()
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DSkPathOpsQuad.cpp15 static bool pointInTriangle(const SkDPoint fPts[3], const SkDPoint& test) { in pointInTriangle()
16 SkDVector v0 = fPts[2] - fPts[0]; in pointInTriangle()
17 SkDVector v1 = fPts[1] - fPts[0]; in pointInTriangle()
18 SkDVector v2 = test - fPts[0]; in pointInTriangle()
35 static bool matchesEnd(const SkDPoint fPts[3], const SkDPoint& test) { in matchesEnd()
36 return fPts[0] == test || fPts[2] == test; in matchesEnd()
56 double sign = (fPts[oddMan].fY - origY) * adj - (fPts[oddMan].fX - origX) * opp; in hullIntersects()
73 if (linear && !matchesEnd(fPts, q2.fPts[0]) && !matchesEnd(fPts, q2.fPts[2])) { in hullIntersects()
77 if (pointInTriangle(fPts, q2.fPts[0]) || pointInTriangle(fPts, q2.fPts[2])) { in hullIntersects()
106 endPt[opp - 1] = &fPts[end]; in otherPts()
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DSkPathOpsLine.cpp11 return fPts[0]; in ptAtT()
14 return fPts[1]; in ptAtT()
17 SkDPoint result = { one_t * fPts[0].fX + t * fPts[1].fX, one_t * fPts[0].fY + t * fPts[1].fY }; in ptAtT()
22 if (xy == fPts[0]) { // do cheapest test first in exactPoint()
25 if (xy == fPts[1]) { in exactPoint()
32 if (!AlmostBetweenUlps(fPts[0].fX, xy.fX, fPts[1].fX) in nearPoint()
33 || !AlmostBetweenUlps(fPts[0].fY, xy.fY, fPts[1].fY)) { in nearPoint()
37 SkDVector len = fPts[1] - fPts[0]; // the x/y magnitudes of the line in nearPoint()
39 SkDVector ab0 = xy - fPts[0]; in nearPoint()
51 double tiniest = SkTMin(SkTMin(SkTMin(fPts[0].fX, fPts[0].fY), fPts[1].fX), fPts[1].fY); in nearPoint()
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DSkOpCubicHull.cpp60 if (fPts[yMin].fY > fPts[index].fY || (fPts[yMin].fY == fPts[index].fY in convexHull()
61 && fPts[yMin].fX > fPts[index].fX)) { in convexHull()
92 if (fPts[1] == fPts[0] || fPts[1] == fPts[3]) { in convexHull()
96 if (fPts[2] == fPts[0] || fPts[2] == fPts[3]) { in convexHull()
101 double dist1_0 = fPts[1].distanceSquared(fPts[0]); in convexHull()
102 double dist1_3 = fPts[1].distanceSquared(fPts[3]); in convexHull()
103 double dist2_0 = fPts[2].distanceSquared(fPts[0]); in convexHull()
104 double dist2_3 = fPts[2].distanceSquared(fPts[3]); in convexHull()
DSkPathOpsConic.cpp52 conic_eval_tan(&fPts[0].fX, fWeight, t), in dxdyAtT()
53 conic_eval_tan(&fPts[0].fY, fWeight, t) in dxdyAtT()
57 result = fPts[2] - fPts[0]; in dxdyAtT()
90 return fPts[0]; in ptAtT()
93 return fPts[2]; in ptAtT()
97 sk_ieee_double_divide(conic_eval_numerator(&fPts[0].fX, fWeight, t), denominator), in ptAtT()
98 sk_ieee_double_divide(conic_eval_numerator(&fPts[0].fY, fWeight, t), denominator) in ptAtT()
127 ax = fPts[0].fX; in subDivide()
128 ay = fPts[0].fY; in subDivide()
131 ax = conic_eval_numerator(&fPts[0].fX, fWeight, t1); in subDivide()
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DSkPathOpsCubic.h28 return fPts[0].approximatelyEqual(fPts[1]) && fPts[0].approximatelyEqual(fPts[2]) in collapsed()
29 && fPts[0].approximatelyEqual(fPts[3]); in collapsed()
33 SkDVector v01 = fPts[0] - fPts[1]; in controlsInside()
34 SkDVector v02 = fPts[0] - fPts[2]; in controlsInside()
35 SkDVector v03 = fPts[0] - fPts[3]; in controlsInside()
36 SkDVector v13 = fPts[1] - fPts[3]; in controlsInside()
37 SkDVector v23 = fPts[2] - fPts[3]; in controlsInside()
43 const SkDPoint& operator[](int n) const { SkASSERT(n >= 0 && n < kPointCount); return fPts[n]; }
44 SkDPoint& operator[](int n) { SkASSERT(n >= 0 && n < kPointCount); return fPts[n]; }
55 sk_bzero(fPts, sizeof(fPts)); in debugInit()
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DSkPathOpsQuad.h27 SkDPoint fPts[kPointCount]; member
30 return fPts[0].approximatelyEqual(fPts[1]) && fPts[0].approximatelyEqual(fPts[2]); in collapsed()
34 SkDVector v01 = fPts[0] - fPts[1]; in controlsInside()
35 SkDVector v02 = fPts[0] - fPts[2]; in controlsInside()
36 SkDVector v12 = fPts[1] - fPts[2]; in controlsInside()
41 sk_bzero(fPts, sizeof(fPts)); in debugInit()
47 SkDQuad result = {{fPts[2], fPts[1], fPts[0]} SkDEBUGPARAMS(fDebugGlobalState) }; in flip()
55 fPts[0] = pts[0]; in set()
56 fPts[1] = pts[1]; in set()
57 fPts[2] = pts[2]; in set()
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DSkDCubicToQuads.cpp37 quad[0] = fPts[0]; in toQuad()
38 const SkDPoint fromC1 = {(3 * fPts[1].fX - fPts[0].fX) / 2, (3 * fPts[1].fY - fPts[0].fY) / 2}; in toQuad()
39 const SkDPoint fromC2 = {(3 * fPts[2].fX - fPts[3].fX) / 2, (3 * fPts[2].fY - fPts[3].fY) / 2}; in toQuad()
42 quad[2] = fPts[3]; in toQuad()
/external/skqp/src/pathops/
DSkPathOpsCubic.cpp20 if (fPts[endIndex].fX == fPts[ctrlIndex].fX) { in align()
21 dstPt->fX = fPts[endIndex].fX; in align()
23 if (fPts[endIndex].fY == fPts[ctrlIndex].fY) { in align()
24 dstPt->fY = fPts[endIndex].fY; in align()
79 return ((fPts[1] - fPts[0]).length() in calcPrecision()
80 + (fPts[2] - fPts[1]).length() in calcPrecision()
81 + (fPts[3] - fPts[2]).length()) / gPrecisionUnit; in calcPrecision()
105 dst.pts[0] = fPts[0]; in chopAt()
106 dst.pts[1].fX = (fPts[0].fX + fPts[1].fX) / 2; in chopAt()
107 dst.pts[1].fY = (fPts[0].fY + fPts[1].fY) / 2; in chopAt()
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DSkPathOpsQuad.cpp15 static bool pointInTriangle(const SkDPoint fPts[3], const SkDPoint& test) { in pointInTriangle()
16 SkDVector v0 = fPts[2] - fPts[0]; in pointInTriangle()
17 SkDVector v1 = fPts[1] - fPts[0]; in pointInTriangle()
18 SkDVector v2 = test - fPts[0]; in pointInTriangle()
35 static bool matchesEnd(const SkDPoint fPts[3], const SkDPoint& test) { in matchesEnd()
36 return fPts[0] == test || fPts[2] == test; in matchesEnd()
56 double sign = (fPts[oddMan].fY - origY) * adj - (fPts[oddMan].fX - origX) * opp; in hullIntersects()
73 if (linear && !matchesEnd(fPts, q2.fPts[0]) && !matchesEnd(fPts, q2.fPts[2])) { in hullIntersects()
77 if (pointInTriangle(fPts, q2.fPts[0]) || pointInTriangle(fPts, q2.fPts[2])) { in hullIntersects()
106 endPt[opp - 1] = &fPts[end]; in otherPts()
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DSkPathOpsLine.cpp11 return fPts[0]; in ptAtT()
14 return fPts[1]; in ptAtT()
17 SkDPoint result = { one_t * fPts[0].fX + t * fPts[1].fX, one_t * fPts[0].fY + t * fPts[1].fY }; in ptAtT()
22 if (xy == fPts[0]) { // do cheapest test first in exactPoint()
25 if (xy == fPts[1]) { in exactPoint()
32 if (!AlmostBetweenUlps(fPts[0].fX, xy.fX, fPts[1].fX) in nearPoint()
33 || !AlmostBetweenUlps(fPts[0].fY, xy.fY, fPts[1].fY)) { in nearPoint()
37 SkDVector len = fPts[1] - fPts[0]; // the x/y magnitudes of the line in nearPoint()
39 SkDVector ab0 = xy - fPts[0]; in nearPoint()
51 double tiniest = SkTMin(SkTMin(SkTMin(fPts[0].fX, fPts[0].fY), fPts[1].fX), fPts[1].fY); in nearPoint()
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DSkOpCubicHull.cpp60 if (fPts[yMin].fY > fPts[index].fY || (fPts[yMin].fY == fPts[index].fY in convexHull()
61 && fPts[yMin].fX > fPts[index].fX)) { in convexHull()
92 if (fPts[1] == fPts[0] || fPts[1] == fPts[3]) { in convexHull()
96 if (fPts[2] == fPts[0] || fPts[2] == fPts[3]) { in convexHull()
101 double dist1_0 = fPts[1].distanceSquared(fPts[0]); in convexHull()
102 double dist1_3 = fPts[1].distanceSquared(fPts[3]); in convexHull()
103 double dist2_0 = fPts[2].distanceSquared(fPts[0]); in convexHull()
104 double dist2_3 = fPts[2].distanceSquared(fPts[3]); in convexHull()
DSkPathOpsConic.cpp52 conic_eval_tan(&fPts[0].fX, fWeight, t), in dxdyAtT()
53 conic_eval_tan(&fPts[0].fY, fWeight, t) in dxdyAtT()
57 result = fPts[2] - fPts[0]; in dxdyAtT()
90 return fPts[0]; in ptAtT()
93 return fPts[2]; in ptAtT()
97 sk_ieee_double_divide(conic_eval_numerator(&fPts[0].fX, fWeight, t), denominator), in ptAtT()
98 sk_ieee_double_divide(conic_eval_numerator(&fPts[0].fY, fWeight, t), denominator) in ptAtT()
127 ax = fPts[0].fX; in subDivide()
128 ay = fPts[0].fY; in subDivide()
131 ax = conic_eval_numerator(&fPts[0].fX, fWeight, t1); in subDivide()
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DSkPathOpsCubic.h28 return fPts[0].approximatelyEqual(fPts[1]) && fPts[0].approximatelyEqual(fPts[2]) in collapsed()
29 && fPts[0].approximatelyEqual(fPts[3]); in collapsed()
33 SkDVector v01 = fPts[0] - fPts[1]; in controlsInside()
34 SkDVector v02 = fPts[0] - fPts[2]; in controlsInside()
35 SkDVector v03 = fPts[0] - fPts[3]; in controlsInside()
36 SkDVector v13 = fPts[1] - fPts[3]; in controlsInside()
37 SkDVector v23 = fPts[2] - fPts[3]; in controlsInside()
43 const SkDPoint& operator[](int n) const { SkASSERT(n >= 0 && n < kPointCount); return fPts[n]; }
44 SkDPoint& operator[](int n) { SkASSERT(n >= 0 && n < kPointCount); return fPts[n]; }
55 sk_bzero(fPts, sizeof(fPts)); in debugInit()
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DSkPathOpsQuad.h27 SkDPoint fPts[kPointCount]; member
30 return fPts[0].approximatelyEqual(fPts[1]) && fPts[0].approximatelyEqual(fPts[2]); in collapsed()
34 SkDVector v01 = fPts[0] - fPts[1]; in controlsInside()
35 SkDVector v02 = fPts[0] - fPts[2]; in controlsInside()
36 SkDVector v12 = fPts[1] - fPts[2]; in controlsInside()
41 sk_bzero(fPts, sizeof(fPts)); in debugInit()
47 SkDQuad result = {{fPts[2], fPts[1], fPts[0]} SkDEBUGPARAMS(fDebugGlobalState) }; in flip()
55 fPts[0] = pts[0]; in set()
56 fPts[1] = pts[1]; in set()
57 fPts[2] = pts[2]; in set()
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/external/skia/src/gpu/ops/
DGrAAConvexTessellator.h51 int numPts() const { return fPts.count(); } in numPts()
54 const SkPoint& lastPoint() const { return fPts.top(); } in lastPoint()
55 const SkPoint& point(int index) const { return fPts[index]; } in point()
71 void setReserve(int numPts) { fPts.setReserve(numPts); } in setReserve()
72 void rewind() { fPts.rewind(); } in rewind()
74 int numPts() const { return fPts.count(); } in numPts()
76 const SkPoint& lastPoint() const { return fPts.top().fPt; } in lastPoint()
77 const SkPoint& firstPoint() const { return fPts[0].fPt; } in firstPoint()
78 const SkPoint& point(int index) const { return fPts[index].fPt; } in point()
80 int originatingIdx(int index) const { return fPts[index].fOriginatingIdx; } in originatingIdx()
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DGrAAConvexTessellator.cpp80 int index = fPts.count(); in addPt()
81 *fPts.push() = pt; in addPt()
93 fPts.pop(); in popLastPt()
104 fPts.removeShuffle(0); in popFirstPtShuffle()
119 fPts[index] = pt; in updatePt()
134 fPts.rewind(); in rewind()
159 fNorms.append(fPts.count()); in computeNormals()
160 fNorms[0] = fPts[1] - fPts[0]; in computeNormals()
161 fNorms.top() = fPts[0] - fPts.top(); in computeNormals()
166 fNorms[cur] = normalToVector(fPts[cur + 1] - fPts[cur]); in computeNormals()
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/external/skqp/src/gpu/ops/
DGrAAConvexTessellator.h51 int numPts() const { return fPts.count(); } in numPts()
54 const SkPoint& lastPoint() const { return fPts.top(); } in lastPoint()
55 const SkPoint& point(int index) const { return fPts[index]; } in point()
71 void setReserve(int numPts) { fPts.setReserve(numPts); } in setReserve()
72 void rewind() { fPts.rewind(); } in rewind()
74 int numPts() const { return fPts.count(); } in numPts()
76 const SkPoint& lastPoint() const { return fPts.top().fPt; } in lastPoint()
77 const SkPoint& firstPoint() const { return fPts[0].fPt; } in firstPoint()
78 const SkPoint& point(int index) const { return fPts[index].fPt; } in point()
80 int originatingIdx(int index) const { return fPts[index].fOriginatingIdx; } in originatingIdx()
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DGrAAConvexTessellator.cpp80 int index = fPts.count(); in addPt()
81 *fPts.push() = pt; in addPt()
93 fPts.pop(); in popLastPt()
104 fPts.removeShuffle(0); in popFirstPtShuffle()
119 fPts[index] = pt; in updatePt()
134 fPts.rewind(); in rewind()
159 fNorms.append(fPts.count()); in computeNormals()
160 fNorms[0] = fPts[1] - fPts[0]; in computeNormals()
161 fNorms.top() = fPts[0] - fPts.top(); in computeNormals()
166 fNorms[cur] = normalToVector(fPts[cur + 1] - fPts[cur]); in computeNormals()
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/external/skqp/tests/
DPathOpsConicIntersectionTest.cpp53 up.set(chopped[cIndex].fPts[pIndex]); in chopCompare()
54 SkASSERT(dChopped[cIndex].fPts[pIndex].approximatelyEqual(up)); in chopCompare()
77 conic.fPts[index].fX = c.fPts[index].fX * scale; in writePng()
78 conic.fPts[index].fY = c.fPts[index].fY * scale; in writePng()
80 chopped[chIndex].fPts[index].fX = ch[chIndex].fPts[index].fX * scale; in writePng()
81 chopped[chIndex].fPts[index].fY = ch[chIndex].fPts[index].fY * scale; in writePng()
100 path.moveTo(conic.fPts[0]); in writePng()
101 path.conicTo(conic.fPts[1], conic.fPts[2], conic.fW); in writePng()
105 path.moveTo(chopped[0].fPts[0]); in writePng()
106 path.conicTo(chopped[0].fPts[1], chopped[0].fPts[2], chopped[0].fW); in writePng()
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/external/skia/tests/
DPathOpsConicIntersectionTest.cpp53 up.set(chopped[cIndex].fPts[pIndex]); in chopCompare()
54 SkASSERT(dChopped[cIndex].fPts[pIndex].approximatelyEqual(up)); in chopCompare()
77 conic.fPts[index].fX = c.fPts[index].fX * scale; in writePng()
78 conic.fPts[index].fY = c.fPts[index].fY * scale; in writePng()
80 chopped[chIndex].fPts[index].fX = ch[chIndex].fPts[index].fX * scale; in writePng()
81 chopped[chIndex].fPts[index].fY = ch[chIndex].fPts[index].fY * scale; in writePng()
100 path.moveTo(conic.fPts[0]); in writePng()
101 path.conicTo(conic.fPts[1], conic.fPts[2], conic.fW); in writePng()
105 path.moveTo(chopped[0].fPts[0]); in writePng()
106 path.conicTo(chopped[0].fPts[1], chopped[0].fPts[2], chopped[0].fW); in writePng()
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/external/skia/samplecode/
DSamplePath.cpp220 SkPoint fPts[N]; member in ArcToView
227 fPts[i].fX = 20 + rand.nextUScalar1() * 640; in ArcToView()
228 fPts[i].fY = 20 + rand.nextUScalar1() * 480; in ArcToView()
271 path->moveTo(fPts[0]); in makePath()
273 path->lineTo(fPts[i]); in makePath()
281 canvas->drawPoints(SkCanvas::kPoints_PointMode, N, fPts, fPtsPaint); in onDrawContent()
297 fPts[index] = click->fCurr; in onClick()
307 if (r.intersects(SkRect::MakeXYWH(fPts[i].fX, fPts[i].fY, 1, 1))) { in onFindClickHandler()
332 SkPoint fPts[N]; member in FatStroke
339 fPts[i].fX = 20 + rand.nextUScalar1() * 640; in FatStroke()
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/external/skqp/samplecode/
DSamplePath.cpp220 SkPoint fPts[N]; member in ArcToView
227 fPts[i].fX = 20 + rand.nextUScalar1() * 640; in ArcToView()
228 fPts[i].fY = 20 + rand.nextUScalar1() * 480; in ArcToView()
271 path->moveTo(fPts[0]); in makePath()
273 path->lineTo(fPts[i]); in makePath()
281 canvas->drawPoints(SkCanvas::kPoints_PointMode, N, fPts, fPtsPaint); in onDrawContent()
297 fPts[index] = click->fCurr; in onClick()
307 if (r.intersects(SkRect::MakeXYWH(fPts[i].fX, fPts[i].fY, 1, 1))) { in onFindClickHandler()
332 SkPoint fPts[N]; member in FatStroke
339 fPts[i].fX = 20 + rand.nextUScalar1() * 640; in FatStroke()
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/external/skqp/bench/
DGeometryBench.cpp137 SkPoint fPts[4]; member in QuadBenchBase
142 fPts[i].set(rand.nextUScalar1(), rand.nextUScalar1()); in QuadBenchBase()
154 SkEvalQuadAt(fPts, 0.5f, &result); in onDraw()
155 SkEvalQuadAt(fPts, 0.5f, &result); in onDraw()
156 SkEvalQuadAt(fPts, 0.5f, &result); in onDraw()
157 SkEvalQuadAt(fPts, 0.5f, &result); in onDraw()
170 result = SkEvalQuadAt(fPts, 0.5f); in onDraw()
171 result = SkEvalQuadAt(fPts, 0.5f); in onDraw()
172 result = SkEvalQuadAt(fPts, 0.5f); in onDraw()
173 result = SkEvalQuadAt(fPts, 0.5f); in onDraw()
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/external/skia/bench/
DGeometryBench.cpp137 SkPoint fPts[4]; member in QuadBenchBase
142 fPts[i].set(rand.nextUScalar1(), rand.nextUScalar1()); in QuadBenchBase()
154 SkEvalQuadAt(fPts, 0.5f, &result); in onDraw()
155 SkEvalQuadAt(fPts, 0.5f, &result); in onDraw()
156 SkEvalQuadAt(fPts, 0.5f, &result); in onDraw()
157 SkEvalQuadAt(fPts, 0.5f, &result); in onDraw()
170 result = SkEvalQuadAt(fPts, 0.5f); in onDraw()
171 result = SkEvalQuadAt(fPts, 0.5f); in onDraw()
172 result = SkEvalQuadAt(fPts, 0.5f); in onDraw()
173 result = SkEvalQuadAt(fPts, 0.5f); in onDraw()
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