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/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTModelPOD.cpp1516 VERTTYPE fQuat[4] = {0,0,0,f2vt(1)}; in ReadNode() local
1542 s.pfAnimRotation = (VERTTYPE*) malloc(sizeof(fQuat)); in ReadNode()
1543 memcpy(s.pfAnimRotation, fQuat, sizeof(fQuat)); in ReadNode()
1585 …case ePODFileNodeRot: if(!src.ReadArray32(&fQuat[0], 4)) return false; bOldNodeFormat = true; … in ReadNode()