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Searched refs:fScaleY (Results 1 – 1 of 1) sorted by relevance

/external/pdfium/core/fxge/
Dcfx_renderdevice.cpp639 float fScaleY = fabs(ctm.d); in DrawFillStrokePath() local
644 FXSYS_round(rect.Height() * fScaleY))) { in DrawFillStrokePath()
662 matrix.Concat(CFX_Matrix(fScaleX, 0, 0, fScaleY, 0, 0)); in DrawFillStrokePath()
672 FXSYS_round(rect.Height() * fScaleY)); in DrawFillStrokePath()
739 float fScaleY = fabs(ctm.d); in SetDIBitsWithBlend() local
742 FXSYS_round(top + pBitmap->GetHeight() / fScaleY)); in SetDIBitsWithBlend()
751 src_rect.top = FXSYS_round(src_rect.top * fScaleY); in SetDIBitsWithBlend()
753 src_rect.bottom = FXSYS_round(src_rect.bottom * fScaleY); in SetDIBitsWithBlend()
763 int bg_pixel_height = FXSYS_round(dest_rect.Height() * fScaleY); in SetDIBitsWithBlend()