Searched refs:fScaleY (Results 1 – 1 of 1) sorted by relevance
639 float fScaleY = fabs(ctm.d); in DrawFillStrokePath() local644 FXSYS_round(rect.Height() * fScaleY))) { in DrawFillStrokePath()662 matrix.Concat(CFX_Matrix(fScaleX, 0, 0, fScaleY, 0, 0)); in DrawFillStrokePath()672 FXSYS_round(rect.Height() * fScaleY)); in DrawFillStrokePath()739 float fScaleY = fabs(ctm.d); in SetDIBitsWithBlend() local742 FXSYS_round(top + pBitmap->GetHeight() / fScaleY)); in SetDIBitsWithBlend()751 src_rect.top = FXSYS_round(src_rect.top * fScaleY); in SetDIBitsWithBlend()753 src_rect.bottom = FXSYS_round(src_rect.bottom * fScaleY); in SetDIBitsWithBlend()763 int bg_pixel_height = FXSYS_round(dest_rect.Height() * fScaleY); in SetDIBitsWithBlend()