Searched refs:fScreen (Results 1 – 2 of 2) sorted by relevance
47 fScreen(NULL), in GalliumContext()91 fScreen = sw_screen_create(winsys); in CreateScreen()93 if (fScreen == NULL) { in CreateScreen()99 debug_screen_wrap(fScreen); in CreateScreen()101 const char* driverName = fScreen->get_name(fScreen); in CreateScreen()123 context->screen = fScreen; in CreateContext()355 fScreen->flush_frontbuffer(fScreen, surface->texture, 0, 0, in SwapBuffers()362 fScreen->flush_frontbuffer(fScreen, zSurface->texture, 0, 0, in SwapBuffers()
48 struct pipe_screen* fScreen; variable