Searched refs:fSkeletons (Results 1 – 2 of 2) sorted by relevance
2592 …etonEnumeration(PatternMap& patternMap, dtStrEnum type, UErrorCode& status) : fSkeletons(nullptr) { in DTSkeletonEnumeration()2599 fSkeletons.adoptInsteadAndCheckErrorCode(new UVector(status), status); in DTSkeletonEnumeration()2624 fSkeletons->addElement(newElem.getAlias(), status); in DTSkeletonEnumeration()2626 fSkeletons.adoptInstead(nullptr); in DTSkeletonEnumeration()2641 if (U_SUCCESS(status) && fSkeletons.isValid() && pos < fSkeletons->size()) { in snext()2642 return (const UnicodeString*)fSkeletons->elementAt(pos++); in snext()2654 return (fSkeletons.isNull()) ? 0 : fSkeletons->size(); in count()2672 if (fSkeletons.isValid()) { in ~DTSkeletonEnumeration()2673 for (int32_t i = 0; i < fSkeletons->size(); ++i) { in ~DTSkeletonEnumeration()2674 if ((s = (UnicodeString *)fSkeletons->elementAt(i)) != nullptr) { in ~DTSkeletonEnumeration()
288 LocalPointer<UVector> fSkeletons; variable