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Searched refs:fStencilBits (Results 1 – 25 of 45) sorted by relevance

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/external/skqp/tools/sk_app/
DWindowContext.h27 , fStencilBits(0) {} in WindowContext()
47 int stencilBits() const { return fStencilBits; } in stencilBits()
62 int fStencilBits; variable
DGLWindowContext.cpp69 fStencilBits, in getBackbufferSurface()
/external/skia/tools/sk_app/
DWindowContext.h27 , fStencilBits(0) {} in WindowContext()
47 int stencilBits() const { return fStencilBits; } in stencilBits()
62 int fStencilBits; variable
DGLWindowContext.cpp69 fStencilBits, in getBackbufferSurface()
/external/skqp/src/gpu/
DGrBackendSurface.cpp449 , fStencilBits(0) // We always create stencil buffers internally for vulkan in GrBackendRenderTarget()
464 , fStencilBits(0) in GrBackendRenderTarget()
478 , fStencilBits(stencilBits) in GrBackendRenderTarget()
494 , fStencilBits(stencilBits) in GrBackendRenderTarget()
523 fStencilBits = that.fStencilBits; in operator =()
614 r0.fStencilBits != r1.fStencilBits || in TestingOnly_Equals()
/external/skia/src/gpu/
DGrBackendSurface.cpp459 , fStencilBits(0) // We always create stencil buffers internally for vulkan in GrBackendRenderTarget()
474 , fStencilBits(0) in GrBackendRenderTarget()
488 , fStencilBits(stencilBits) in GrBackendRenderTarget()
504 , fStencilBits(stencilBits) in GrBackendRenderTarget()
533 fStencilBits = that.fStencilBits; in operator =()
624 r0.fStencilBits != r1.fStencilBits || in TestingOnly_Equals()
/external/skia/src/gpu/gl/
DGrGLStencilAttachment.h21 GrGLuint fStencilBits; member
36 : GrStencilAttachment(gpu, width, height, format.fStencilBits, sampleCnt) in GrGLStencilAttachment()
/external/skqp/src/gpu/gl/
DGrGLStencilAttachment.h21 GrGLuint fStencilBits; member
36 : GrStencilAttachment(gpu, width, height, format.fStencilBits, sampleCnt) in GrGLStencilAttachment()
/external/skia/include/gpu/
DGrBackendSurface.h300 int stencilBits() const { return fStencilBits; } in stencilBits()
367 int fStencilBits; variable
/external/skqp/include/gpu/
DGrBackendSurface.h298 int stencilBits() const { return fStencilBits; } in stencilBits()
365 int fStencilBits; variable
/external/skia/src/gpu/mtl/
DGrMtlStencilAttachment.h22 int fStencilBits; member
DGrMtlStencilAttachment.mm14 : GrStencilAttachment(gpu, stencilView.width, stencilView.height, format.fStencilBits,
/external/skqp/src/gpu/mtl/
DGrMtlStencilAttachment.h22 int fStencilBits; member
DGrMtlStencilAttachment.mm14 : GrStencilAttachment(gpu, stencilView.width, stencilView.height, format.fStencilBits,
/external/skia/src/gpu/vk/
DGrVkStencilAttachment.h22 int fStencilBits; member
DGrVkStencilAttachment.cpp22 : GrStencilAttachment(gpu, desc.fWidth, desc.fHeight, format.fStencilBits, desc.fSamples) in GrVkStencilAttachment()
/external/skqp/src/gpu/vk/
DGrVkStencilAttachment.h22 int fStencilBits; member
DGrVkStencilAttachment.cpp22 : GrStencilAttachment(gpu, desc.fWidth, desc.fHeight, format.fStencilBits, desc.fSamples) in GrVkStencilAttachment()
/external/skia/tools/sk_app/ios/
DGLWindowContext_ios.cpp63 SDL_GL_GetAttribute(SDL_GL_STENCIL_SIZE, &fStencilBits); in onInitializeContext()
DRasterWindowContext_ios.cpp77 SDL_GL_GetAttribute(SDL_GL_STENCIL_SIZE, &fStencilBits); in onInitializeContext()
/external/skqp/tools/sk_app/ios/
DGLWindowContext_ios.cpp63 SDL_GL_GetAttribute(SDL_GL_STENCIL_SIZE, &fStencilBits); in onInitializeContext()
DRasterWindowContext_ios.cpp77 SDL_GL_GetAttribute(SDL_GL_STENCIL_SIZE, &fStencilBits); in onInitializeContext()
/external/skia/src/compute/sk/
DSkSurface_Compute.cpp159 desc.fStencilBits = 0; // attachmentInfo.fStencilBits;
/external/skqp/src/compute/sk/
DSkSurface_Compute.cpp159 desc.fStencilBits = 0; // attachmentInfo.fStencilBits;
/external/skqp/tools/sk_app/win/
DGLWindowContext_win.cpp100 fStencilBits = pfd.cStencilBits; in onInitializeContext()

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