Searched refs:fTileModeY (Results 1 – 10 of 10) sorted by relevance
/external/skia/src/shaders/ |
D | SkImageShader.cpp | 41 , fTileModeY(optimize(tmy, fImage->height())) in SkImageShader() 62 buffer.writeUInt(fTileModeY); in flatten() 69 return fImage->isOpaque() && fTileModeX != kDecal_TileMode && fTileModeY != kDecal_TileMode; in isOpaque() 103 if (fTileModeX != fTileModeY) { in onMakeContext() 106 if (fTileModeX == kDecal_TileMode || fTileModeY == kDecal_TileMode) { in onMakeContext() 135 return SkBitmapProcLegacyShader::MakeContext(*this, fTileModeX, fTileModeY, in onMakeContext() 146 xy[1] = (TileMode)fTileModeY; in onIsAImage() 197 tile_mode_to_wrap_mode(fTileModeY)}; in asFragmentProcessor() 335 bool decal_x_and_y = fTileModeX == kDecal_TileMode && fTileModeY == kDecal_TileMode; in onAppendStages() 336 if (fTileModeX == kDecal_TileMode || fTileModeY == kDecal_TileMode) { in onAppendStages() [all …]
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D | SkImageShader.h | 48 return xformer->apply(fImage.get())->makeShader(fTileModeX, fTileModeY, in onMakeColorSpace() 54 const SkShader::TileMode fTileModeY; variable
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/external/skqp/src/shaders/ |
D | SkImageShader.cpp | 41 , fTileModeY(optimize(tmy, fImage->height())) in SkImageShader() 62 buffer.writeUInt(fTileModeY); in flatten() 69 return fImage->isOpaque() && fTileModeX != kDecal_TileMode && fTileModeY != kDecal_TileMode; in isOpaque() 103 if (fTileModeX != fTileModeY) { in onMakeContext() 106 if (fTileModeX == kDecal_TileMode || fTileModeY == kDecal_TileMode) { in onMakeContext() 131 return SkBitmapProcLegacyShader::MakeContext(*this, fTileModeX, fTileModeY, in onMakeContext() 142 xy[1] = (TileMode)fTileModeY; in onIsAImage() 192 tile_mode_to_wrap_mode(fTileModeY)}; in asFragmentProcessor() 328 bool decal_x_and_y = fTileModeX == kDecal_TileMode && fTileModeY == kDecal_TileMode; in onAppendStages() 329 if (fTileModeX == kDecal_TileMode || fTileModeY == kDecal_TileMode) { in onAppendStages() [all …]
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D | SkImageShader.h | 48 return xformer->apply(fImage.get())->makeShader(fTileModeX, fTileModeY, in onMakeColorSpace() 54 const SkShader::TileMode fTileModeY; variable
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/external/skqp/src/core/ |
D | SkBitmapProcState.cpp | 126 , fTileModeY(tmy) in SkBitmapProcInfo() 200 fTileModeY != SkShader::kClamp_TileMode) { in init() 249 SkASSERT(fTileModeX == fTileModeY); in chooseProcs() 435 SkShader::kClamp_TileMode != s.fTileModeY) { in S32_D32_constX_shaderproc() 445 switch (s.fTileModeY) { in S32_D32_constX_shaderproc() 465 SkShader::kClamp_TileMode != s.fTileModeY)) { in S32_D32_constX_shaderproc() 471 switch (s.fTileModeY) { in S32_D32_constX_shaderproc() 563 SkShader::TileMode ty = (SkShader::TileMode)fTileModeY; in chooseShaderProc32()
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D | SkBitmapProcState.h | 43 SkShader::TileMode fTileModeY; member
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D | SkBitmapProcState_matrixProcs.cpp | 797 SkASSERT(fTileModeX == fTileModeY); in chooseMatrixProc()
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/external/skia/src/core/ |
D | SkBitmapProcState.cpp | 126 , fTileModeY(tmy) in SkBitmapProcInfo() 200 fTileModeY != SkShader::kClamp_TileMode) { in init() 249 SkASSERT(fTileModeX == fTileModeY); in chooseProcs() 435 SkShader::kClamp_TileMode != s.fTileModeY) { in S32_D32_constX_shaderproc() 445 switch (s.fTileModeY) { in S32_D32_constX_shaderproc() 465 SkShader::kClamp_TileMode != s.fTileModeY)) { in S32_D32_constX_shaderproc() 471 switch (s.fTileModeY) { in S32_D32_constX_shaderproc() 563 SkShader::TileMode ty = (SkShader::TileMode)fTileModeY; in chooseShaderProc32()
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D | SkBitmapProcState.h | 43 SkShader::TileMode fTileModeY; member
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D | SkBitmapProcState_matrixProcs.cpp | 797 SkASSERT(fTileModeX == fTileModeY); in chooseMatrixProc()
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