Searched refs:fTraceDebug (Results 1 – 2 of 2) sorted by relevance
221 fTraceDebug = FALSE; in init()1958 fTraceDebug = state; in setTrace()2761 if (fTraceDebug) { in MatchAt()2804 if (fTraceDebug) { in MatchAt()4299 if (fTraceDebug) { in MatchAt()4337 if (fTraceDebug) { in MatchChunkAt()4382 if (fTraceDebug) { in MatchChunkAt()5799 if (fTraceDebug) { in MatchChunkAt()
1875 UBool fTraceDebug; // Set true for debug tracing of match engine. variable