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Searched refs:fUR (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTPrint3D.cpp277 m_pUVs[uiChar].fUR = m_pUVs[uiChar].fUL + m_pRects[uiChar].nW / m_fTexW; in LoadFontData()
912 pVertices[VertexCount+1].tu = f2vt(m_pUVs[uiIdx].fUR); in UpdateLine()
926 pVertices[VertexCount+3].tu = f2vt(m_pUVs[uiIdx].fUR); in UpdateLine()
DPVRTPrint3D.h374 PVRTfloat32 fUR; member