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/external/skia/include/core/
DSkPoint3.h14 SkScalar fX, fY, fZ; member
24 SkScalar z() const { return fZ; } in z()
26 void set(SkScalar x, SkScalar y, SkScalar z) { fX = x; fY = y; fZ = z; } in set()
29 return a.fX == b.fX && a.fY == b.fY && a.fZ == b.fZ;
42 SkScalar length() const { return SkPoint3::Length(fX, fY, fZ); } in length()
54 p.set(scale * fX, scale * fY, scale * fZ); in makeScale()
63 fZ *= value; in scale()
73 neg.fZ = -fZ;
82 v.set(a.fX - b.fX, a.fY - b.fY, a.fZ - b.fZ);
90 v.set(a.fX + b.fX, a.fY + b.fY, a.fZ + b.fZ);
[all …]
/external/skqp/include/core/
DSkPoint3.h14 SkScalar fX, fY, fZ; member
24 SkScalar z() const { return fZ; } in z()
26 void set(SkScalar x, SkScalar y, SkScalar z) { fX = x; fY = y; fZ = z; } in set()
29 return a.fX == b.fX && a.fY == b.fY && a.fZ == b.fZ;
42 SkScalar length() const { return SkPoint3::Length(fX, fY, fZ); } in length()
54 p.set(scale * fX, scale * fY, scale * fZ); in makeScale()
63 fZ *= value; in scale()
73 neg.fZ = -fZ;
82 v.set(a.fX - b.fX, a.fY - b.fY, a.fZ - b.fZ);
90 v.set(a.fX + b.fX, a.fY + b.fY, a.fZ + b.fZ);
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/external/skqp/src/core/
DSkDrawShadowInfo.cpp17 return x*params.fX + y*params.fY + params.fZ; in compute_z()
24 return zPlaneParams.fX*x + zPlaneParams.fY*y + zPlaneParams.fZ; in GetSpotShadowTransform()
31 SkDrawShadowMetrics::GetSpotParams(occluderHeight, lightPos.fX, lightPos.fY, lightPos.fZ, in GetSpotShadowTransform()
59 SkScalar dz = lightPos.fZ - pts3D[i].fZ; in GetSpotShadowTransform()
64 SkScalar zRatio = pts3D[i].fZ / dz; in GetSpotShadowTransform()
67 pts3D[i].fZ = SK_Scalar1; in GetSpotShadowTransform()
80 if (SkScalarNearlyZero(h2.fZ)) { in GetSpotShadowTransform()
98 shadowTransform->setAll(h0.fX / h2.fZ, h1.fX / h2.fZ, h2.fX / h2.fZ, in GetSpotShadowTransform()
99 h0.fY / h2.fZ, h1.fY / h2.fZ, h2.fY / h2.fZ, in GetSpotShadowTransform()
100 h0.fZ / h2.fZ, h1.fZ / h2.fZ, 1); in GetSpotShadowTransform()
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DSkPoint3.cpp48 if (is_length_nearly_zero(fX, fY, fZ, &magSq)) { in normalize()
63 double zz = fZ; in normalize()
70 fZ *= scale; in normalize()
71 if (!sk_float_isfinite(fX) || !sk_float_isfinite(fY) || !sk_float_isfinite(fZ)) { in normalize()
/external/skia/src/core/
DSkDrawShadowInfo.cpp17 return x*params.fX + y*params.fY + params.fZ; in compute_z()
24 return zPlaneParams.fX*x + zPlaneParams.fY*y + zPlaneParams.fZ; in GetSpotShadowTransform()
31 SkDrawShadowMetrics::GetSpotParams(occluderHeight, lightPos.fX, lightPos.fY, lightPos.fZ, in GetSpotShadowTransform()
59 SkScalar dz = lightPos.fZ - pts3D[i].fZ; in GetSpotShadowTransform()
64 SkScalar zRatio = pts3D[i].fZ / dz; in GetSpotShadowTransform()
67 pts3D[i].fZ = SK_Scalar1; in GetSpotShadowTransform()
80 if (SkScalarNearlyZero(h2.fZ)) { in GetSpotShadowTransform()
98 shadowTransform->setAll(h0.fX / h2.fZ, h1.fX / h2.fZ, h2.fX / h2.fZ, in GetSpotShadowTransform()
99 h0.fY / h2.fZ, h1.fY / h2.fZ, h2.fY / h2.fZ, in GetSpotShadowTransform()
100 h0.fZ / h2.fZ, h1.fZ / h2.fZ, 1); in GetSpotShadowTransform()
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DSkPoint3.cpp48 if (is_length_nearly_zero(fX, fY, fZ, &magSq)) { in normalize()
63 double zz = fZ; in normalize()
70 fZ *= scale; in normalize()
71 if (!sk_float_isfinite(fX) || !sk_float_isfinite(fY) || !sk_float_isfinite(fZ)) { in normalize()
/external/skia/src/utils/
DSkCamera.cpp36 SkScalar mag = SkScalarSqrt(fX*fX + fY*fY + fZ*fZ); in normalize()
41 unit->fZ = fZ * scale; in normalize()
43 unit->fX = unit->fY = unit->fZ = 0; in normalize()
49 return a.fX * b.fX + a.fY * b.fY + a.fZ * b.fZ; in Dot()
57 SkScalar x = a.fY * b.fZ - a.fZ * b.fY; in Cross()
58 SkScalar y = a.fZ * b.fX - a.fX * b.fY; in Cross()
86 SkScalar cx = fU.fY * fV.fZ - fU.fZ * fV.fY; in dotWith()
87 SkScalar cy = fU.fZ * fV.fX - fU.fX * fV.fY; in dotWith()
205 fObserver.set(0, 0, fLocation.fZ); in reset()
221 SkScalar dot = SkUnit3D::Dot(SkUnit3D{fZenith.fX, fZenith.fY, fZenith.fZ}, axis); in doUpdate()
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DSk3D.cpp13 m->set(2, col, v.fZ); in set_col()
18 a.fY * b.fZ - a.fZ * b.fY, in cross()
19 a.fZ * b.fX - a.fX * b.fZ, in cross()
59 SkVector4 v = m4 * SkVector4{ src[i].fX, src[i].fY, src[i].fZ, 1 }; in Sk3MapPts()
DSkShadowUtils.cpp130 if (fOccluderHeight != that.fOccluderHeight || fDevLightPos.fZ != that.fDevLightPos.fZ || in isCompatible()
169 SkPoint3 centerLightPos = SkPoint3::Make(devCenter.fX, devCenter.fY, fDevLightPos.fZ); in makeVertices()
481 result.fZ = pt.fZ; in map()
553 rec.fLightPos = { pt.fX, pt.fY, devLightPos.fZ }; in DrawShadow()
620 factory.fOccluderHeight = zPlaneParams.fZ; in drawShadow()
660 SkScalar devSpaceOutset = SkDrawShadowMetrics::AmbientBlurRadius(zPlaneParams.fZ); in drawShadow()
661 SkScalar oneOverA = SkDrawShadowMetrics::AmbientRecipAlpha(zPlaneParams.fZ); in drawShadow()
700 factory.fOccluderHeight = zPlaneParams.fZ; in drawShadow()
708 SkDrawShadowMetrics::GetSpotParams(zPlaneParams.fZ, devLightPos.fX - center.fX, in drawShadow()
709 devLightPos.fY - center.fY, devLightPos.fZ, in drawShadow()
/external/skqp/src/utils/
DSkCamera.cpp36 SkScalar mag = SkScalarSqrt(fX*fX + fY*fY + fZ*fZ); in normalize()
41 unit->fZ = fZ * scale; in normalize()
43 unit->fX = unit->fY = unit->fZ = 0; in normalize()
49 return a.fX * b.fX + a.fY * b.fY + a.fZ * b.fZ; in Dot()
57 SkScalar x = a.fY * b.fZ - a.fZ * b.fY; in Cross()
58 SkScalar y = a.fZ * b.fX - a.fX * b.fY; in Cross()
86 SkScalar cx = fU.fY * fV.fZ - fU.fZ * fV.fY; in dotWith()
87 SkScalar cy = fU.fZ * fV.fX - fU.fX * fV.fY; in dotWith()
205 fObserver.set(0, 0, fLocation.fZ); in reset()
221 SkScalar dot = SkUnit3D::Dot(SkUnit3D{fZenith.fX, fZenith.fY, fZenith.fZ}, axis); in doUpdate()
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DSk3D.cpp13 m->set(2, col, v.fZ); in set_col()
18 a.fY * b.fZ - a.fZ * b.fY, in cross()
19 a.fZ * b.fX - a.fX * b.fZ, in cross()
59 SkVector4 v = m4 * SkVector4{ src[i].fX, src[i].fY, src[i].fZ, 1 }; in Sk3MapPts()
DSkShadowUtils.cpp129 if (fOccluderHeight != that.fOccluderHeight || fDevLightPos.fZ != that.fDevLightPos.fZ || in isCompatible()
168 SkPoint3 centerLightPos = SkPoint3::Make(devCenter.fX, devCenter.fY, fDevLightPos.fZ); in makeVertices()
454 result.fZ = pt.fZ; in map()
526 rec.fLightPos = { pt.fX, pt.fY, devLightPos.fZ }; in DrawShadow()
588 factory.fOccluderHeight = zPlaneParams.fZ; in drawShadow()
628 SkScalar devSpaceOutset = SkDrawShadowMetrics::AmbientBlurRadius(zPlaneParams.fZ); in drawShadow()
629 SkScalar oneOverA = SkDrawShadowMetrics::AmbientRecipAlpha(zPlaneParams.fZ); in drawShadow()
668 factory.fOccluderHeight = zPlaneParams.fZ; in drawShadow()
676 SkDrawShadowMetrics::GetSpotParams(zPlaneParams.fZ, devLightPos.fX - center.fX, in drawShadow()
677 devLightPos.fY - center.fY, devLightPos.fZ, in drawShadow()
/external/skia/samplecode/
DSampleAndroidShadows.cpp218 zPlaneParams.fZ = SkTMax(1.0f, 2 + fZDelta); in onDrawContent()
224 zPlaneParams.fZ = SkTMax(1.0f, 8 + fZDelta); in onDrawContent()
230 zPlaneParams.fZ = SkTMax(1.0f, 12 + fZDelta); in onDrawContent()
236 zPlaneParams.fZ = SkTMax(1.0f, 64 + fZDelta); in onDrawContent()
242 zPlaneParams.fZ = SkTMax(1.0f, 8 + fZDelta); in onDrawContent()
248 zPlaneParams.fZ = SkTMax(1.0f, 16 + fZDelta); in onDrawContent()
254 zPlaneParams.fZ = SkTMax(1.0f, 8 + fZDelta); in onDrawContent()
260 zPlaneParams.fZ = SkTMax(1.0f, 2 + fZDelta); in onDrawContent()
266 zPlaneParams.fZ = SkTMax(1.0f, 16 + fZDelta); in onDrawContent()
278 zPlaneParams.fZ = SkTMax(1.0f, 32 + fZDelta); in onDrawContent()
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DSampleShadowReference.cpp145 zPlaneParams.fZ = kDP * 3; in onDrawContent()
156 zPlaneParams.fZ = kDP * 4; in onDrawContent()
167 zPlaneParams.fZ = kDP * 6; in onDrawContent()
178 zPlaneParams.fZ = kDP * 8; in onDrawContent()
189 zPlaneParams.fZ = kDP * 16; in onDrawContent()
/external/skqp/samplecode/
DSampleAndroidShadows.cpp218 zPlaneParams.fZ = SkTMax(1.0f, 2 + fZDelta); in onDrawContent()
224 zPlaneParams.fZ = SkTMax(1.0f, 8 + fZDelta); in onDrawContent()
230 zPlaneParams.fZ = SkTMax(1.0f, 12 + fZDelta); in onDrawContent()
236 zPlaneParams.fZ = SkTMax(1.0f, 64 + fZDelta); in onDrawContent()
242 zPlaneParams.fZ = SkTMax(1.0f, 8 + fZDelta); in onDrawContent()
248 zPlaneParams.fZ = SkTMax(1.0f, 16 + fZDelta); in onDrawContent()
254 zPlaneParams.fZ = SkTMax(1.0f, 8 + fZDelta); in onDrawContent()
260 zPlaneParams.fZ = SkTMax(1.0f, 2 + fZDelta); in onDrawContent()
266 zPlaneParams.fZ = SkTMax(1.0f, 16 + fZDelta); in onDrawContent()
278 zPlaneParams.fZ = SkTMax(1.0f, 32 + fZDelta); in onDrawContent()
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DSampleShadowReference.cpp145 zPlaneParams.fZ = kDP * 3; in onDrawContent()
156 zPlaneParams.fZ = kDP * 4; in onDrawContent()
167 zPlaneParams.fZ = kDP * 6; in onDrawContent()
178 zPlaneParams.fZ = kDP * 8; in onDrawContent()
189 zPlaneParams.fZ = kDP * 16; in onDrawContent()
/external/skia/bench/
DMatrix44Bench.cpp92 fX = fY = fZ = SkDoubleToMScalar(1.5); in PreScaleMatrix44Bench()
98 fM0.preScale(fX, fY, fZ); in performTest()
103 SkMScalar fX, fY, fZ; member in PreScaleMatrix44Bench
220 fX = fY = fZ = SkDoubleToMScalar(1.5); in PostScaleMatrix44Bench()
226 fM0.postScale(fX, fY, fZ); in performTest()
231 SkMScalar fX, fY, fZ; member in PostScaleMatrix44Bench
/external/skqp/bench/
DMatrix44Bench.cpp92 fX = fY = fZ = SkDoubleToMScalar(1.5); in PreScaleMatrix44Bench()
98 fM0.preScale(fX, fY, fZ); in performTest()
103 SkMScalar fX, fY, fZ; member in PreScaleMatrix44Bench
220 fX = fY = fZ = SkDoubleToMScalar(1.5); in PostScaleMatrix44Bench()
226 fM0.postScale(fX, fY, fZ); in performTest()
231 SkMScalar fX, fY, fZ; member in PostScaleMatrix44Bench
/external/skqp/include/utils/
DSkCamera.h19 SkScalar fX, fY, fZ; member
22 fX = x; fY = y; fZ = z; in set()
29 SkScalar fX, fY, fZ; member
32 fX = x; fY = y; fZ = z; in set()
84 return this->dotWith(v.fX, v.fY, v.fZ); in dotWith()
/external/skia/include/utils/
DSkCamera.h19 SkScalar fX, fY, fZ; member
22 fX = x; fY = y; fZ = z; in set()
29 SkScalar fX, fY, fZ; member
32 fX = x; fY = y; fZ = z; in set()
84 return this->dotWith(v.fX, v.fY, v.fZ); in dotWith()
/external/skqp/src/sksl/
DSkSLCPP.h22 , fZ(z) in Float4()
26 return SkRect::MakeLTRB(fX, fY, fZ, fW); in SkRect()
32 float fZ; member
/external/skia/src/sksl/
DSkSLCPP.h22 , fZ(z) in Float4()
26 return SkRect::MakeLTRB(fX, fY, fZ, fW); in SkRect()
32 float fZ; member
/external/skia/src/shaders/
DSkLightingShader.cpp347 if (color.fZ <= 0.0f) { in convert()
348 color.fZ = 0.0f; in convert()
349 } else if (color.fZ >= 255.0f) { in convert()
350 color.fZ = 255.0f; in convert()
353 return SkPreMultiplyARGB(a, (int) color.fX, (int) color.fY, (int) color.fZ); in convert()
387 accum.fZ += lightShader.fLights->ambientLightColor().fZ * SkColorGetB(diffColor); in shadeSpan()
404 accum.fZ += light.color().fZ * SkColorGetB(diffColor) * illuminanceScalingFactor; in shadeSpan()
/external/skqp/src/shaders/
DSkLightingShader.cpp349 if (color.fZ <= 0.0f) { in convert()
350 color.fZ = 0.0f; in convert()
351 } else if (color.fZ >= 255.0f) { in convert()
352 color.fZ = 255.0f; in convert()
355 return SkPreMultiplyARGB(a, (int) color.fX, (int) color.fY, (int) color.fZ); in convert()
389 accum.fZ += lightShader.fLights->ambientLightColor().fZ * SkColorGetB(diffColor); in shadeSpan()
406 accum.fZ += light.color().fZ * SkColorGetB(diffColor) * illuminanceScalingFactor; in shadeSpan()
/external/clang/test/CodeGenCXX/
Dconversion-function.cpp30 operator X() { printf("perator X()\n"); x.iX += iZ; x.fX += fZ; return x; } in operator X()
32 float fZ; member
33 Z() : iZ(1), fZ(1.00) {} in Z()

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