Searched refs:fZenith (Results 1 – 4 of 4) sorted by relevance
/external/skia/src/utils/ |
D | SkCamera.cpp | 203 fZenith.set(0, -SK_Scalar1, 0); // up in reset() 221 SkScalar dot = SkUnit3D::Dot(SkUnit3D{fZenith.fX, fZenith.fY, fZenith.fZ}, axis); in doUpdate() 223 zenith.fX = fZenith.fX - dot * axis.fX; in doUpdate() 224 zenith.fY = fZenith.fY - dot * axis.fY; in doUpdate() 225 zenith.fZ = fZenith.fZ - dot * axis.fZ; in doUpdate()
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/external/skqp/src/utils/ |
D | SkCamera.cpp | 203 fZenith.set(0, -SK_Scalar1, 0); // up in reset() 221 SkScalar dot = SkUnit3D::Dot(SkUnit3D{fZenith.fX, fZenith.fY, fZenith.fZ}, axis); in doUpdate() 223 zenith.fX = fZenith.fX - dot * axis.fX; in doUpdate() 224 zenith.fY = fZenith.fY - dot * axis.fY; in doUpdate() 225 zenith.fZ = fZenith.fZ - dot * axis.fZ; in doUpdate()
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/external/skqp/include/utils/ |
D | SkCamera.h | 109 SkPoint3D fZenith; // up direction variable
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/external/skia/include/utils/ |
D | SkCamera.h | 109 SkPoint3D fZenith; // up direction variable
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