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/external/deqp/framework/common/
DtcuTexture.cpp2723 ConstPixelBufferAccess faceAccesses0[CUBEFACE_LAST]; in sampleLevelArrayCubeSeamless() local
2727 faceAccesses0[i] = faces[i][level0]; in sampleLevelArrayCubeSeamless()
2731 t0 = sampleCubeSeamlessLinear(faceAccesses0, face, sampler, s, t, depth); in sampleLevelArrayCubeSeamless()
2893 ConstPixelBufferAccess faceAccesses0[CUBEFACE_LAST]; in sampleLevelArrayCubeSeamlessCompare() local
2897 faceAccesses0[i] = faces[i][level0]; in sampleLevelArrayCubeSeamlessCompare()
2901 t0 = sampleCubeSeamlessLinearCompare(faceAccesses0, face, sampler, ref, s, t); in sampleLevelArrayCubeSeamlessCompare()
2985 ConstPixelBufferAccess faceAccesses0[CUBEFACE_LAST]; in sampleCubeArraySeamless() local
2989 faceAccesses0[i] = getCubeArrayFaceAccess(levels, level0, slice, (CubeFace)i); in sampleCubeArraySeamless()
2993 t0 = sampleCubeSeamlessLinear(faceAccesses0, face, sampler, s, t, 0); in sampleCubeArraySeamless()
3067 ConstPixelBufferAccess faceAccesses0[CUBEFACE_LAST]; in sampleCubeArraySeamlessCompare() local
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