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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArraySampling.cpp1689 const glw::GLuint face_offset = face * n_components_per_face + layer_offset; in verifyResultImage() local
1693 const glw::GLuint pixel_offset = pixel * n_components + face_offset; in verifyResultImage()