Searched refs:fallthrough_control (Results 1 – 2 of 2) sorted by relevance
567 Node* fallthrough_control = NodeProperties::GetControlInput(node); in CreateOrReuseDispatch() local579 graph()->NewNode(common()->Branch(), check, fallthrough_control); in CreateOrReuseDispatch()580 fallthrough_control = graph()->NewNode(common()->IfFalse(), branch); in CreateOrReuseDispatch()583 if_successes[i] = fallthrough_control; in CreateOrReuseDispatch()
938 Node* fallthrough_control = control; in ReduceNamedAccess() local944 Node* this_control = fallthrough_control; in ReduceNamedAccess()959 fallthrough_control = nullptr; in ReduceNamedAccess()976 fallthrough_control = graph()->NewNode(common()->IfFalse(), branch); in ReduceNamedAccess()1016 DCHECK_NULL(fallthrough_control); in ReduceNamedAccess()1300 Node* fallthrough_control = control; in ReduceElementAccess() local1307 Node* this_control = fallthrough_control; in ReduceElementAccess()1331 fallthrough_control = nullptr; in ReduceElementAccess()1340 this_effect, fallthrough_control); in ReduceElementAccess()1342 graph()->NewNode(common()->Branch(), check, fallthrough_control); in ReduceElementAccess()[all …]