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Searched refs:fboAttachment (Results 1 – 2 of 2) sorted by relevance

/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp2013 Framebuffer::Attachment& fboAttachment = framebufferBinding->getAttachment(point); in framebufferTexture2D() local
2015 releaseFboAttachmentReference(fboAttachment); in framebufferTexture2D()
2016 fboAttachment = Framebuffer::Attachment(); in framebufferTexture2D()
2020 fboAttachment.type = Framebuffer::ATTACHMENTTYPE_TEXTURE; in framebufferTexture2D()
2021 fboAttachment.name = texObj->getName(); in framebufferTexture2D()
2022 fboAttachment.texTarget = fboTexTarget; in framebufferTexture2D()
2023 fboAttachment.level = level; in framebufferTexture2D()
2026 acquireFboAttachmentReference(fboAttachment); in framebufferTexture2D()
2080 Framebuffer::Attachment& fboAttachment = framebufferBinding->getAttachment(point); in framebufferTextureLayer() local
2082 releaseFboAttachmentReference(fboAttachment); in framebufferTextureLayer()
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/external/deqp/modules/gles31/functional/
Des31fTextureMultisampleTests.cpp1125 …const glw::GLenum fboAttachment = (m_isDepthFormat) ? (GL_DEPTH_ATTACHMENT) : (GL_COLOR_ATTACHMEN… in init() local
1186 gl.framebufferTextureLayer(GL_FRAMEBUFFER, fboAttachment, m_textureID, 0, s_textureLayer); in init()
1191 gl.framebufferTexture2D(GL_FRAMEBUFFER, fboAttachment, textureTarget, m_textureID, 0); in init()