Searched refs:feState (Results 1 – 2 of 2) sorted by relevance
141 SWR_FRONTEND_STATE feState = {0}; in swr_draw_vbo() local148 feState.vsVertexSize = ctx->vs->info.base.num_outputs; in swr_draw_vbo()150 ctx->gs->info.base.num_outputs > feState.vsVertexSize) { in swr_draw_vbo()151 feState.vsVertexSize = ctx->gs->info.base.num_outputs; in swr_draw_vbo()157 feState.vsVertexSize--; in swr_draw_vbo()161 feState.vsVertexSize += VERTEX_ATTRIB_START_SLOT; in swr_draw_vbo()168 feState.vsVertexSize++; in swr_draw_vbo()171 feState.vsVertexSize++; in swr_draw_vbo()175 feState.provokingVertex = {1, 0, 0}; in swr_draw_vbo()177 feState.provokingVertex = {2, 1, 2}; in swr_draw_vbo()[all …]
658 const SWR_FRONTEND_STATE& feState = state.frontendState; in BinTrianglesImpl() local666 if (feState.vpTransformDisable) in BinTrianglesImpl()1505 const SWR_FRONTEND_STATE& feState = state.frontendState; in BinPointsImpl() local1508 if (!feState.vpTransformDisable) in BinPointsImpl()1816 const SWR_FRONTEND_STATE& feState = state.frontendState; in BinLinesImpl() local1820 if (!feState.vpTransformDisable) in BinLinesImpl()